RimWorld

RimWorld

Advanced Munitions
 This topic has been pinned, so it's probably important
Pyrofreak4321  [developer] 14 Jan, 2020 @ 9:22am
Suggestions
Figured I'd make a dedicated spot for ideas and suggestions rather than loosing them in the comments
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Showing 1-15 of 30 comments
Warbeard 23 Feb, 2020 @ 9:40am 
Are HEAT shells possible, as in the old "recoilless rifle" mod? Basically having a small explosive radius, and a penetrator projectile that causes more damage/armor penetration on direct hits. Perhaps the penetrator could have a very limited range from the center of the explosion. I guess the end result would be a cheaper, but weaker/kind of multi-role, version of the sabot shell.

Also, would it be possible to let the field gun fire more shell types? Perhaps in the form of reduced-yield versions of the regular shells if balance is a concern?
Last edited by Warbeard; 23 Feb, 2020 @ 9:42am
Pyrofreak4321  [developer] 28 Feb, 2020 @ 3:05pm 
HEAT shells are doable. And yes being able to fire all the shells from the field gun are in the works
Warbeard 2 Mar, 2020 @ 8:05am 
Nice. Thanks for the response.
Botclone 3 Mar, 2020 @ 4:40am 
How about implementing compatibility with some of the gas mask mods? I know there are other, larger mods that implement stuff like that, but I had this specific mod in mind:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1713214833

It would be neat to have both colonists and raiders that would be immune to tear gas and such
Pyrofreak4321  [developer] 3 Mar, 2020 @ 4:41pm 
all the gases are affected by ToxicSensitivity so any mods that have gear that uses that stat should work.
Botclone 4 Mar, 2020 @ 12:15am 
ahh i understand

thanks
Botclone 8 Mar, 2020 @ 10:38pm 
actually, whats your opinion on launcher variants of the grenades that you already have here?
Pyrofreak4321  [developer] 9 Mar, 2020 @ 4:13pm 
been toying with trying to make a single launcher that you can swap the grenade type out... may just give up for now and just make a bunch of thumpers.
Botclone 9 Mar, 2020 @ 5:56pm 
i feel like that thing would only be possible in CE
JAS 25 Mar, 2020 @ 4:15pm 
Rimsenal (I think... I have a lot of mods going) has a modifiable launcher, but you have to use a bench to change the type. I keep two or three launchers in my armory and modify them as needed.
Pyrofreak4321  [developer] 6 Apr, 2020 @ 3:16pm 
yeah that's probably the route i am going to go
thecrafter354 27 Apr, 2020 @ 7:11pm 
Sting Ball grenades perhaps? Their effect would be pain shock. Here's an image of what I mean. https://vignette.wikia.nocookie.net/deadliestwarrior/images/7/78/Sting_grenade.jpg/revision/latest/scale-to-width-down/340?cb=20100620025114
Pyrofreak4321  [developer] 26 May, 2020 @ 8:04am 
hmmm rubber bullets... non-lethal isn't really war crime material but i think i can swing it
thecrafter354 26 May, 2020 @ 11:34am 
Rubber pellets actually
thecrafter354 6 Jun, 2020 @ 6:34pm 
Flamethrowers but to make it even more war crime material: Flammenwerfer models.
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