RimWorld

RimWorld

Advanced Munitions
Jek the Red 14 Aug, 2021 @ 4:13pm
Field Gun - RESOLVED: UI missing, String Exception
So, I've quickly come to love the AoE shells in this mod. Like, it's now a core mod for my load orders. However, I've come into an interesting issue. I've begun to build the field guns, because I'd rather not risk the mortar accuracy for HEAT shells, but it seems the UI has taken a vacation. Possible from pacifist influences. Anyways, Here's what I've got. Any direction on resolving?

For reference, I have confirmed that the Advanced Munitions is above all VE mods and has the Verb Mod in the right order. I am running the 1.2xxx version of Rimworld because the mod list won't cooperate otherwise. Here's what the exception looks like

GetInspectString exception on
SM_Turret_FieldGun_HEAT4504845:
System.NullRegerennceException: Object reference not set to an instance of an object.
at RimWorld.Building_TurretGun.GetInspectString ()
[0x00023] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimWorld.InspectPaneFiller.DrawInspectStringFor
(Verse.ISelectable sel, UnityEngine.Rect rect) [0x00000] in

and I can't read the rest of the string line in the item interface window. Oddly, pawns can still interact, man and load, I just have no UI. Haven't tried to fire it though.
Last edited by Jek the Red; 17 Sep, 2021 @ 11:19am
< >
Showing 1-4 of 4 comments
Nianor 9 Sep, 2021 @ 3:13pm 
Same exact issue.
Nianor 11 Sep, 2021 @ 2:31pm 
Found what mod it is, for anyone having the same problem. Seems to be Mortar Accuracy.
Pyrofreak4321  [developer] 13 Sep, 2021 @ 8:53am 
awesome thanks for the heads up
Pyrofreak4321  [developer] 14 Sep, 2021 @ 4:35pm 
patch is live and seems to be successful
< >
Showing 1-4 of 4 comments
Per page: 1530 50