Space Engineers

Space Engineers

Build Vision 3.0
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Captain828 11 Jun, 2020 @ 4:45am
[Bug Report] BV peek doesn't work correctly on load
Logs:
- SE: https://pastebin.com/f96RZVyb
- BV: https://pastebin.com/WnQjWVAA

STR: (not 100% reproducible)
1. load a game with BV mod loaded (quick load also works)
2. try to peek an object (using Middle Mouse Btn)
3. observe: https://www.dropbox.com/s/qnnvgw8evewrltd/Screenshot%202020-06-11%2014.32.58.png?dl=0

Notes:
This wasn't happening when I first started this save (about a week ago?) and just recently (3d?) started our of the blue with no major mods being added to the save.

I checked the mod load order for the save and Text HUD, RichHudMaster and BV2.5 are set to load first, in that order.

Didn't see anything in the logs either about this.

To fix it, I have to first crash the mod using this issue to get the mod to reload and then it works fine.

In case this is something save-related:
https://www.dropbox.com/s/d1z3mkznfxs35wf/Survival.7z?dl=0
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Showing 1-2 of 2 comments
Dark Helmet  [developer] 11 Jun, 2020 @ 3:16pm 
I merged in some changes from another project last week, and as it turns out, I forgot to initialize a few cached values. I've uploaded a fix for this problem; let me know if you notice anything else out of the ordinary.

As a bit of an aside, this mod doesn't use the Text HUD API and Rich HUD Master should be loaded automatically. You shouldn't need to worry about including them in your mod list, not for this mod anyway.
Last edited by Dark Helmet; 11 Jun, 2020 @ 3:19pm
Captain828 11 Jun, 2020 @ 3:55pm 
Confirming the fix works.

Thanks!

I'm sure some other mods make use of them given how many I have :)
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