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First being the aforementioned ship sinking. Destroy the ship and break the curse, and also if your a server owner, you could increase the cost of the figurehead to make it harder to obtain in the first place. I understand that with increased rates it would be easy to craft it, but the default cost was made for the wide variety of possible rates among different servers. Ships also do not gain immortality and regen. For the ships, it is purely cosmetic.
Secondly players with the curse are killable by damaging them over their maximum hp in a single hit, which would mean stuff like cannonballs and possibly higher quality firearms will be able to deal with them. As mentioned earlier, there is increased hunger, and this affects all tames and crew as well, meaning forcefully removing the curse would have averse effects on them as well. If they become uncursed and have no food they will quickly starve to death.
I will consider this though and possibly adjust the regen rates for hp. There's been a lack of discussion of the ghost ship so its been hard to test with a larger sample size so thanks for this.
On a PVP server that may be appropriate to have more of a challenge to opposing players...but for a PVE server it is completely unbalancing. The curse lasts long enough that they can do what they like on islands without consequences like finding treasure or fighting powerstone island mobs without issue.
For now I've asked the people on my server who have bought the figurehead not to use it due to the buff it gives. They are waiting for me to get something modified with the mod. They agree that it is unbalancing.
I'd just like to be able to disable the buff and use the figurehead in a cosmetic fashion. I'll only consider raising the price if you're just going to not give me the option to disable the buff. I want people to be able to use the cool skin, I don't want people to use it as an "I win" button for all non-ship PVE content.
edit: and I just read the patch notes for today. I'll see if that presents a better situation. We also had issues with the Ghost effect lingering around after the figurehead was removed. That may have been the curse effect stacking.
https://i.imgur.com/qxHDmfD.png
Here's an image of me with the buff applied. You can see my hunger is already depleted...I'm being attacked by a lvl 3 tiger and a bee...and that's as far as the health goes down while I have the buff applied in this situation. It's not as bad as if I were using the infinitestats cheat, but it's pretty damn bad and completely unbalancing for pve gameplay. This is unacceptable.
I'm making the item unobtainable for now, but I would really like it if you could add a config option to allow me to disable the buff on that item so I don't have the disable the item. I love the work you did to make this figurehead possible, but the buff has got to go for our server to use it.
Also, the length of the buff is far too long considering the in game text when it is applied. The in game text says that as long as you are on the ship you will be cursed....but the buff stays on for 15 minutes after you get off the ship. That should be more like 60 seconds at most.
Yeppers, that is indeed the intended effect for staying longer on a ship. basically the longer you stay on the longer the curse lingers, much like the curses in the POTC films. Glad you enjoy the mod!
The effect is not always being applied
This has resulted in two things:
-Players calling it useless because the effect is rarely applied
-Players losing their entire crew after a server restart because the effect isn't applied after a server restart...so they died to starvation. (had to replace the crew of an overly-cannoned galleon yesterday)
The curse buff for players and crew is supplied by the cursed ship every 3 seconds or so. So was the ship still cursed?
These should help narrow down the issue even further.
I do know that the larder was empty since they were using the figurehead....the food drains in the the larder very fast for them (not for me as an admin apparently) so they remove the food when they apply the figurehead.
In my testing of the new PVE setting the health regen was enough to overcome the combination of starvation, thirst, and cold weather (that causes damage).
Yeah when I showed up to replace crew there were still like 2-3 left that hadn't died yet, and they did not have the curse. They didn't die because I think he added some food to the larder to make sure they wouldn't with the figurehead off.