Call of Duty: Black Ops III

Call of Duty: Black Ops III

MORI
eMoX  [developer] 7 Apr, 2019 @ 8:12am
Suggestions
Submit all the suggestion you think it can make the map better, if i think its ok i will try my best to add it
< >
Showing 1-12 of 12 comments
Wookie 7 Apr, 2019 @ 11:05am 
Needs optimised a bit , when shootin some weapons getting frame drops. And challenges shouldnt be time based , difficult and annoying solo, not enough zombies in the time to get them done. And bit too bright prefer a bit of a dusk type setting.
eMoX  [developer] 7 Apr, 2019 @ 11:16am 
The map is optimised as best as possible for me, and for challenges i can put more time and less number to do, but i cant delete timer or something like that, sad you didnt enjoy it but its ok, hope others gonna enjoy it then i gonna try to balance as best as possible... ty for feedback btw
Slayin 7 Apr, 2019 @ 12:04pm 
Some of the challenges should be reworked, and I'll list which here: The mystery box challenge should have no timer, as if the mystery box moves locations other than its original spot, it makes the challenge virtually impossible. For the grenade kills challenge, I think the Amount of Kills Required should be lowered because even at round 5, the grenades won't kill the zombies immediately. With only 4 grenades in total (without a max ammo), it makes it really hard to complete.
eMoX  [developer] 7 Apr, 2019 @ 12:33pm 
Originally posted by Slayin:
Some of the challenges should be reworked, and I'll list which here: The mystery box challenge should have no timer, as if the mystery box moves locations other than its original spot, it makes the challenge virtually impossible. For the grenade kills challenge, I think the Amount of Kills Required should be lowered because even at round 5, the grenades won't kill the zombies immediately. With only 4 grenades in total (without a max ammo), it makes it really hard to complete.
For box idk if Symbo can do that, for grenade they are a wallbuys for grenades and i gonna lowered a bit some
Zombie Vendetta 7 Apr, 2019 @ 7:06pm 
add more monkeys
eMoX  [developer] 8 Apr, 2019 @ 4:19am 
Originally posted by Zombie Vendetta:
add more monkeys
What ? Monkey bomb ?
QuentinFTL 8 Apr, 2019 @ 10:59pm 
Monkeys shootbae emox !
eMoX  [developer] 9 Apr, 2019 @ 4:40am 
They are enough monkey, people should try a bit instead of having all easilly...
voosh 12 Apr, 2019 @ 7:45pm 
This map is incredible. I'd suggest adding an extra path or two for the map. The mule kick area is super duper tiny, perhaps add the cabin in the woods from tranzit near there and have the bowie knife behind it. It would go hand in hand with the ballistic knife. I have no qualms with the UI. It's very polished and well done, would love to see it in future maps.
Zombie Vendetta 14 Apr, 2019 @ 2:31pm 
i just want more monkeys in the map lol
VERsingthegamez 18 Jun, 2019 @ 11:03am 
Pathways are too tight and makes it hard to navigate and complete challenges in the later rounds. Maybe adjust the spawn rate of zombies in those areas. You should add maybe 30 more seconds to the challenges then its perfect.
Muro 3 Aug, 2019 @ 3:17pm 
You don't have too, but maybe remove the chronicle sound effect
< >
Showing 1-12 of 12 comments
Per page: 1530 50