Stellaris

Stellaris

Just Traits
 This topic has been pinned, so it's probably important
Bernos  [developer] 7 Apr, 2019 @ 6:10pm
Trait List
This will be work in progress since there are so many traits to add. I'll try to have this done by tomorrow, but here are a few of the traits in this mod for now:

Organic Perks

Multitasking (Cost 1): +5% to all research types

Easily Satisfied (Cost 2): -20% Housing

Born-Warriors (Cost 1): +10% Army Damage +10% Army Moral -10% Army Upkeep

Optimistic (Cost 2): +10% Pop Happiness

Competitive (Cost 2): +5% from all jobs -15% Unity from jobs

Zealous Defender (Cost 2): +150% Army Health +100% Army Morale

Natural Commanders (Cost 2): Admiral & General Cost -50% Admiral & General Level Cap +2

Thermosynthetic (Cost 3): Population Food Upkeep -35%

Doulophage (Cost 1): Food Production by Slaves +15%

Impassioned (Cost 2): Pop Housing Usage -10% Pop Growth Speed +5% Unity from jobs +10%

Mob Mentality (Cost 2): Governing ethics Attraction +15% Ethics Shift Chance +15%

United (Cost 2): +25% Unity from jobs

Natural Equality (Cost 1): Egalitarian Ethics Attraction +50%

Natural Hierarchy (Cost 1): Authoritarian Ethics Attraction +50%

Immune (Cost 3): Leader Lifespan +40 Habitability +10%

Steadfast (Cost 1): Leader Lifespan +5 years Army Morale +50%


Organic Detriments

Ephemeral (Cost -2): Leader Lifespan -20

Easily Distracted (Cost -1): -5% all research types

Simple Minded (Cost -2): -10% all research types

Lazy (Cost -2): -15% minerals from jobs

Pessimistic (Cost -2): -10% Happiness

... More to type up soon

Machine Perks

Swarm (Cost 0) x1.5 assembly speed +25% minerals from miners +25% army damage & moral -66% to research -20% to unity

... More to type up soon
Last edited by Bernos; 21 Apr, 2019 @ 11:02pm