Stellaris

Stellaris

Star Wars: Starting Systems and Portrait Collection Pack
 This topic has been pinned, so it's probably important
force728  [developer] 22 Apr, 2019 @ 4:36pm
Bug Reports
Post here for any bugs or errors you come across while using this mod.
Last edited by force728; 22 Apr, 2019 @ 4:36pm
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Showing 1-15 of 57 comments
Bosmeri 22 Apr, 2019 @ 6:09pm 
Not quite sure what caused it but Starkiller Base lost the custom model it was using and now has the regular Arctic planet model. Everything else is completely fine with the First Order though but I'm not sure if other custom planets are affected.

I don't have any other planet related mods installed aside from "Real Space - New Frontiers" but this is the first time I've had this issue. Any idea what could be the problem?

--update--
I apparently still had the standalone First Order mod installed and after I removed it, the problem resolved itself.
Last edited by Bosmeri; 22 Apr, 2019 @ 8:27pm
force728  [developer] 27 May, 2019 @ 8:58am 
Thanks, I'll take a look at that.
Ahsoka Tano 11 Jul, 2019 @ 7:05am 
I've found what's either an intentional nerf or a nasty bug, basically all of the star wars planets no longer have districts on them aside from housing, which makes these planets REALLY unattractive to colonize as they have no special bonuses disctrict wise anymore, and upon running into the republic in my rebel playthough, I've determined it's a mod wide bug, rather than just a few planets
force728  [developer] 11 Jul, 2019 @ 9:12am 
Wait, your telling me that every single Star Wars themed planet listed in the systems list has no districts? That can't be right, most of them are normal planet types with added custom modifiers. They should have districts on them. Could you list the ones affected or at least name the system start you're using? I'm going to check this out right now so I need more information.
Ahsoka Tano 11 Jul, 2019 @ 9:29am 
certainly, current list of known affected planets are as follows: Yavin 4, Mon Calamari, Corellia, Duro, Anaxes, and likely more to come as I continue to play through. On another note, was the special resources required for things like arcologies and foundries intentional?
Ahsoka Tano 11 Jul, 2019 @ 9:30am 
forgot to mention Rendili in the list, I'm currently using the new republic starter system, playing as a self made rebel alliance
force728  [developer] 11 Jul, 2019 @ 10:19am 
Ok, I checked out some of the planets you mentioned and I do see that the other districts don't show up but when I colonized the planet, the districts appeared again. Could you try to colonize one the planets you mentioned to see if the districts show up for you?

Also arcologies and foundries requiring special resources was from a Stellaris update by the devs. I had nothing to do with it.
Ahsoka Tano 11 Jul, 2019 @ 10:41am 
ugh, leave it to paradox to make that stupid of a decision, I'm going to colonize Mon Cal and see if that works out well
Ahsoka Tano 11 Jul, 2019 @ 11:28am 
well, good news, the bug is merely cosmetic, once colonization starts, the issue disappears entirely
force728  [developer] 11 Jul, 2019 @ 11:59am 
That's good to hear. I'll still look for a fix regarding the missing district appearance, but I'm satisfied that it wasn't a major issue. Thanks for the feedback.
force728  [developer] 13 Jul, 2019 @ 1:32pm 
@Peleon: I found the problem. I'm uploading a fix for it now.
Peleon 13 Jul, 2019 @ 2:02pm 
@force728 thx)
force728  [developer] 13 Jul, 2019 @ 3:46pm 
@Peleon: I checked it again and it's still showing up. What other mods are you using? Could you try to remove every mod except this one and check to see if you still have the same problem?
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