Stellaris

Stellaris

Star Wars: Starting Systems and Portrait Collection Pack
 This topic has been pinned, so it's probably important
force728  [developer] 22 Apr, 2019 @ 4:37pm
Suggestions
If you have any ideas or would like to request something, post here.
Last edited by force728; 25 Jul, 2019 @ 10:11am
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Showing 1-15 of 36 comments
Coruscant should be a ecumenopolis planet
Corn_God_The_3rd 11 May, 2019 @ 11:55am 
This probably would be hard (Idk) but you could add the Eternal Alliance
MrWright 25 Jul, 2019 @ 10:57pm 
Hey could we get Manaan from KOTOR? - Kolto production centre :D

Also Alderaan would be incredible!
Ahsoka Tano 31 Aug, 2019 @ 12:55pm 
I was thinking, since lore wise the only real flagship of the rebels would be the viscount, and the blue diver is actually a carrier ship, why not have those ships in those roles for the rebel shipset, and the executor SSD for the flagship as the empire (just suggestions that would make the SW Lore and RP stuff more enjoyable)
force728  [developer] 31 Aug, 2019 @ 2:07pm 
I like the idea, but your suggestion should go to the people who run the star wars shipset mod. This mod is for sw portraits and civics only. You can go and post your suggestion there if you want: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1627584927&searchtext=star+wars+ships
martialartist27 19 Sep, 2019 @ 5:40am 
Would it be possible to get Chiss portraits?
force728  [developer] 19 Sep, 2019 @ 9:20am 
Originally posted by martialartist27:
Would it be possible to get Chiss portraits?

Sure, I could do that but there are Chiss portraits already on the steam workshop and I'm not sure what I could add to it to be any different from them.
martialartist27 21 Nov, 2019 @ 10:15am 
What about a Kuat system start with additional planets being locations where KDY set up subsidiary.
force728  [developer] 21 Nov, 2019 @ 3:24pm 
Originally posted by martialartist27:
What about a Kuat system start with additional planets being locations where KDY set up subsidiary.

Are you planning on a playthrough as Kuat Drive Yards? If so, I like the idea. I'll see what I can do when I have time.
martialartist27 22 Nov, 2019 @ 6:08pm 
Yes that was the plan and thank you I appreciate all the hard work you put into this mod.

Originally posted by force728:
Originally posted by martialartist27:
What about a Kuat system start with additional planets being locations where KDY set up subsidiary.

Are you planning on a playthrough as Kuat Drive Yards? If so, I like the idea. I'll see what I can do when I have time.
Bosmeri 30 Jan, 2020 @ 1:24pm 
I have a few suggestions if you decide to revamp the First Order starting systems after 2.6/Federations releases. Most of them are based on what the Rise of the First Order mod is working on. For the Starkiller Base system, I'd suggest changing the system to Ilum and making the planet Ilum with a megastructure (Starkiller Base) built around it. It would be totally up to you though if you want it to actually function as a weapon though. Exegol would be its own system with a few Sith themed modifiers and possibly a new planet exclusive building ie the Sith Citadel. I don't know what you have planned with the Hyperspace Beacon/Supremacy system but I guess that would depend on what approach you'd take with Juggernauts.
force728  [developer] 30 Jan, 2020 @ 9:02pm 
Thanks for the suggestions. Due to events in Jedi: Fallen Order, I already changed the solar system for Starkiller Base to Ilum. However, I'm not sure what to do for the Supremacy system after the Federation DLC comes in. Also Exegol is going to added to the mod shortly, but it's just my interpretation of it until I get more concrete info on the system.
Bosmeri 4 Feb, 2020 @ 10:20am 
Everything looks great with the new update! If you think about doing a sequel trilogy New Republic/Resistance starting system, I'd suggest having the Hosnian system as its starting point and then make D'Qar, Crait, Ajan Kloss. And I'm not sure how high portraits are on your to-do list but I'd love to see different Mandalorian ones alongside the Old Republic era Neo-Crusaders.
force728  [developer] 13 Feb, 2020 @ 8:16pm 
Originally posted by Esoteric Bear:
Everything looks great with the new update! If you think about doing a sequel trilogy New Republic/Resistance starting system, I'd suggest having the Hosnian system as its starting point and then make D'Qar, Crait, Ajan Kloss. And I'm not sure how high portraits are on your to-do list but I'd love to see different Mandalorian ones alongside the Old Republic era Neo-Crusaders.

Sure, they sound like good ideas and I know a lot of people want new mando portraits from other eras, so I'll think about it.
Srip 17 Mar, 2020 @ 5:18pm 
A list of requested planets/systems to be done:
-Kuat (independent of the Core world starting system)
-Axum (again independent)
-Corellia
-Alsakan
-Tython
-Ossus
-Hapes and its cluster (not all, but like 4-5 of the more important systems)
-Kashyyyk and Trandosha
-Naboo
-Empress Teta
-Tatooine
These are basically the most important systems in star wars, some you have added but are attached to other systems like the Core Worlds.
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