Cities: Skylines

Cities: Skylines

Walcheren 5.4, The Netherlands
gaming_kees  [developer] 1 Jun, 2022 @ 10:01am
Recommendations, tips, suggestions
If anyone has suggestions, tips or recommendations for improvements let me know below, thanks :)
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Showing 1-5 of 5 comments
Earl of Al 17 Jun, 2022 @ 10:32am 
I get this error:
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RoadBaseAI.RoadBaseAI.UpdateLanes_Patch2 (RoadBaseAI,uint16,NetSegment+,bool) <0x02702>
at NetSegment.UpdateLanes (uint16,bool) <0x00092>
at (wrapper dynamic-method) NetNode.NetNode.CheckHeightOffset_Patch0 (NetNode+,uint16) <0x0047a>
at (wrapper dynamic-method) NetNode.NetNode.TerrainUpdated_Patch2 (NetNode+,uint16,single,single,single,single) <0x00bbd>
at NetManager.TerrainUpdated (TerrainArea,TerrainArea,TerrainArea) <0x008e2>
at TerrainManager.Managers_TerrainUpdated (TerrainArea,TerrainArea,TerrainArea) <0x0005e>
at TerrainModify.UpdateAreaImplementation () <0x01669>
at TerrainModify.UpdateArea (int,int,int,int,bool,bool,bool) <0x004e5>
at TerrainManager.UpdateData (SimulationManager/UpdateMode) <0x000ef>
at (wrapper dynamic-method) SimulationManager.SimulationManager.Managers_UpdateData_Patch1 (SimulationManager/UpdateMode,single,single) <0x000ed>
at LoadingManager/<LoadSimulationData>c__IteratorB.MoveNext () <0x00b2b>
at AsyncTask.Execute () <0x000a8>

And actually everything is missing (roads, bridges, rails, etc.) outside the starting tile...
and i have -39544409k Money,,,,,
Last edited by Earl of Al; 17 Jun, 2022 @ 10:33am
gaming_kees  [developer] 18 Jun, 2022 @ 7:03am 
Originally posted by Earl of Al:
I get this error:
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RoadBaseAI.RoadBaseAI.UpdateLanes_Patch2 (RoadBaseAI,uint16,NetSegment+,bool) <0x02702>
at NetSegment.UpdateLanes (uint16,bool) <0x00092>
at (wrapper dynamic-method) NetNode.NetNode.CheckHeightOffset_Patch0 (NetNode+,uint16) <0x0047a>
at (wrapper dynamic-method) NetNode.NetNode.TerrainUpdated_Patch2 (NetNode+,uint16,single,single,single,single) <0x00bbd>
at NetManager.TerrainUpdated (TerrainArea,TerrainArea,TerrainArea) <0x008e2>
at TerrainManager.Managers_TerrainUpdated (TerrainArea,TerrainArea,TerrainArea) <0x0005e>
at TerrainModify.UpdateAreaImplementation () <0x01669>
at TerrainModify.UpdateArea (int,int,int,int,bool,bool,bool) <0x004e5>
at TerrainManager.UpdateData (SimulationManager/UpdateMode) <0x000ef>
at (wrapper dynamic-method) SimulationManager.SimulationManager.Managers_UpdateData_Patch1 (SimulationManager/UpdateMode,single,single) <0x000ed>
at LoadingManager/<LoadSimulationData>c__IteratorB.MoveNext () <0x00b2b>
at AsyncTask.Execute () <0x000a8>

And actually everything is missing (roads, bridges, rails, etc.) outside the starting tile...
and i have -39544409k Money,,,,,

Should be fixed now in 5.4 map update, thanks for letting me know!
Earl of Al 18 Jun, 2022 @ 7:50am 
Originally posted by gaming_kees:

Should be fixed now in 5.4 map update, thanks for letting me know!

I'm happy to help with mods/maps/etc. I like ;-) :-)
Last edited by Earl of Al; 18 Jun, 2022 @ 7:51am
gaming_kees  [developer] 18 Jun, 2022 @ 10:10am 
Originally posted by Earl of Al:
Originally posted by gaming_kees:

Should be fixed now in 5.4 map update, thanks for letting me know!

I'm happy to help with mods/maps/etc. I like ;-) :-)


Cool, I really appreciate the heads up!
Earl of Al 18 Jun, 2022 @ 11:40am 
Originally posted by gaming_kees:
Originally posted by Earl of Al:

I'm happy to help with mods/maps/etc. I like ;-) :-)


Cool, I really appreciate the heads up!

So far I haven't gotten any more error messages. Everything is fine. As soon as there are any error messages again, I will post them ;-) :steamhappy: :steamthumbsup:
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