Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Balanced Pantheons (AI)
 This topic has been pinned, so it's probably important
infixo  [developer] 16 Apr, 2019 @ 3:03pm
Please report issues here.
The thread to report issues.
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Showing 1-15 of 40 comments
ubereffect 18 Apr, 2019 @ 4:10pm 
Not an issue, not exactly. Just suggested phrasing.

Ancient Bonus (including Sun God):
In Ancient Era, receive same bonus from unimproved resources valid for 'X' improvements.
In Ancient Era, receive same bonus from these resources while unimproved.

River Goddess:
+1 Faith from Plains and Grasslands tiles adjacent to a River, and without Terrain Features, Improvements or Districts.

Divine Spark:
+1 Great Person point from Holy Site (Prophet), Campus (Scientist), and Theater Square (Writer) districts. In Ancient Era, effect doubled.

God of Craftsmen:
In Ancient Era, +1 Production from unimproved Woods adjacent to City Center.

Arrange Pantheons so that 'God Of The Sea' and 'River Goddess' are the top 2, if possible. Simply for better aesthetics, due to larger text boxes.
infixo  [developer] 18 Apr, 2019 @ 4:55pm 
Nice, I will implement some of those phrases :)
If by "arrange" you mean the religion window, then this is done automatically. Beliefs are listed in an order as entered into the database. Changing that would require changing the window.
ubereffect 18 Apr, 2019 @ 5:03pm 
Yep, you understood me right. I figured it wouldn't be easy, if it were even possible.
Thanks again.
Taiga 23 Apr, 2019 @ 3:51am 
I'm unable to load into a game using only this mod, as I think it may be reliant on some other DLC. I disabled every other mod i had and then enabled all the official DLC i have but I still get the error. The DLC that I'm missing are the following:

Khmer and Indonesia Civilization & Scenario Pack
Persia and Macedon Civilization & Scenario Pack
Australia Civilization & Scenario Pack
Vikings Scenario Pack

I'm not sure how to further troubleshoot, but if you need any further info I can send it over.
Last edited by Taiga; 23 Apr, 2019 @ 3:53am
infixo  [developer] 23 Apr, 2019 @ 4:11am 
@taiga It only needs Gathering Storm, nothing else. Please post database.log and modding.log.
Last edited by infixo; 23 Apr, 2019 @ 4:12am
Taiga 23 Apr, 2019 @ 12:48pm 
Modding.log is too long to paste here, put it in pastebin, along with Database.log

https://pastebin.com/p8JAH6sK
Last edited by Taiga; 23 Apr, 2019 @ 1:42pm
infixo  [developer] 23 Apr, 2019 @ 3:16pm 
@taiga
It seems that I used the wrong requirement. Until I post a fixed version, here is what you need to do.
In line 439, which is:
INSERT INTO RequirementSetRequirements (RequirementSetId, RequirementId) VALUES ('REQUIREMENTS_CITY_FOLLOWS_PANTHEON_COASTAL', 'PLOT_IS_COASTAL_LAND'); -- exists

Change PLOT_IS_COASTAL_LAND into PLOT_IS_COASTAL_LAND_XP2.
Last edited by infixo; 23 Apr, 2019 @ 3:16pm
Taiga 24 Apr, 2019 @ 4:04am 
Just tested it and it works now, thank you for the quick resolve!
General Profit 25 Jul, 2019 @ 12:57am 
Found a bug https://cdn.discordapp.com/attachments/480109885846192159/603857804381519885/unknown.png i have the culture from plantations pantheon and as you can see here the spices on the top left does not have the culture bonus even though it does use the plantation improvement as you can see with the spices on the right
General Profit 25 Jul, 2019 @ 1:05am 
The bug seems to apply to sugar and bananas too
infixo  [developer] 25 Jul, 2019 @ 1:46am 
@generalprofit Looks like a mod conflict. Please zip and post modding.log and database.log.
General Profit 25 Jul, 2019 @ 1:49am 
Where are those located? and very well could be a conflict
infixo  [developer] 25 Jul, 2019 @ 1:52am 
\Documents\My Games\Sid Meier's Civilization VI\Logs
General Profit 25 Jul, 2019 @ 2:04am 
Copied and zipped the files, how would I go about posting them?
infixo  [developer] 25 Jul, 2019 @ 2:47am 
You can post directly on CivFanatics or put somwhere on a public server and post a link here.
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