Conan Exiles

Conan Exiles

Lumbermill and Mining
Savamther 8 Jul, 2019 @ 7:56pm
Structure variations
This is just a suggestion not a demand and I really do love this mod.
I play on a RP server and I was just wondering if there was any way of creating variants of these structures that fit into the different landscapes better. Like a mining operation that fits the stone in the north or a lumber mill with fur trees instead of the current ones (Or none at all and people can place their own trees). I think the concept behind the buildings are awesome from both rp and functional purposes, but I can't get away with how they look in certain areas of the map, and end up not using them as a result.
I hope this doesn't come off as rude, I know how much work goes into modding ! And Thanks again for making such a cool concept a reality in Conan!
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Ciosa 12 Jul, 2019 @ 4:43pm 
Agreed. I really like the design of them, but since RP servers tend to see design following the area they're in, it would be nice if the distinctly nord/cimmerian designs of the lumbermill and quarry could be removed, and just the mine track/etc could be kept. Might make it easier to place, too.

I'd also love to see a way to add thralls to them to increase production rates/output per food. (Or even as a basic requirement for operation.)
Savamther 15 Jul, 2019 @ 8:28am 
Originally posted by ArchonsKeeper:
Agreed. I really like the design of them, but since RP servers tend to see design following the area they're in, it would be nice if the distinctly nord/cimmerian designs of the lumbermill and quarry could be removed, and just the mine track/etc could be kept. Might make it easier to place, too.

I'd also love to see a way to add thralls to them to increase production rates/output per food. (Or even as a basic requirement for operation.)

Definitely! I think the idea of them just being the main part of the building like the bench in the lumbermill, or the mine cart of the quarry would look good as you can put another building around it.
I do quite like the look of the mining operation but the sandstone colour just doesn't work outside the desert!
Also I think the mod dev mentioned he didn't want to put in thralls unless he could get animations that looked good for them.
I think if he used exsisting animations it would work well. Like the blacksmith hammering for the quarry but with a pick instead and the carpenter for the lumbermill.
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