Counter-Strike 2

Counter-Strike 2

Phoenix (Wingman)
poppy_ 8 Jul, 2019 @ 7:17pm
Bugs, Boosts, and Bomb Stuck Locations.
This is a collection of bugs I found while playing your map.

There are a lot of bugs in this map unfortunately. I go into detail per image in the imgur album. https://imgur.com/a/dXNTusd

As with the bugs, this map has game breaking boosts and exploits. https://imgur.com/a/1FOmy1x

I can tell you realise there are people like me who will try to lose the bomb in any corner I can find. However you did not do a good job at stopping me. https://imgur.com/a/dw7wC4M

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In general I think the map should be expanded or enlarged if at all possible. I know it's a Wingman map, but even Inferno [Wingman] feels more open, and as far as I can think it's one of the smallest maps.

By the looks of things this map takes a lot of inspiration from Inferno. My biggest critique is that the map is TOO small. There is very little variety between rounds. Every corridor is crammed and claustrophobic, something that areas of Inferno have suffered from in the past. Even the bombsite is narrow and limited, with plenty of microscopic sticky-outty things to get stuck on.

I never found myself going towards that area with the pond, I think every part of a good map should serve some sort of purpose. Why don't you experiment with making that area lead into CT spawn? As a T it feels like there are few places to attack A from. Similarly as a CT it feels like there are few places to defend from. The map plays very 1 dimensionally.

On a sidenote, please lower the height of the boxes and other geometry at A site. This isn't an aim map, it's not very fun only being able to see the tip of peoples heads.

Overall A decent map with lots of potential. Good job. I'm excited to see where this map ends up.
Last edited by poppy_; 9 Jul, 2019 @ 7:33am
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poppy_ 8 Jul, 2019 @ 7:19pm 
Also bot support on this map is lacking at best. For some reason they really like sitting on the external lamps on the sides of buildings.
bionic>~<  [developer] 24 Jul, 2019 @ 2:23pm 
Thanks for taking the time to do this. I went through each picture and fixed each one, and I'm going to be making a 3rd route for CTs where the pond area is (Ive had that planned for a while)
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