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I'd be surprised if anything in the Hayseed would add extra cards to your deck.
With the Turnip, if a Turnip attack card (#-Pound Turnip) was somehow added to your deck outside of combat, I'd also suspect interaction with one of the other mods. These cards should only be added to your discard pile during combat, when harvesting Turnip crops you've planted. I could see some of the other unusual behaviour being related to Chimera Cards.
With all of what you described, it's hard to guess at what might have been happenening, especially with the other mods in the mix. If any of these issues look to be reproducible, let me know what you find, and I'll be happy to take a look.
So, I was in the divine biome (from Biomes mod) which can apply random modifiers to your cards (I think it can pull from any modifier including from mods).
There are certain modifiers from chimera cards that remove exhaust.
I was playing a turnip focused deck so I was able to crank out a pretty big turnip turnip (30-40 damage if I recall).
Chimera has modifiers that remove exhaust but also modifiers that can double or triple numeric card values.
So I think what happened was that the divine biome applied a chimera modifier to my big turnip that caused it to lose exhaust and boosted its damage.
That's the only thing that makes sense to me.
Probably a fluke. Doubt I could replicate that run.
Still don't know why I insta-died to the boss though, but I doubt it was caused by this mod.
Mods in stacktrace:
- thehayseed (1.1.0)
Cause:
java.lang.NullPointerException
at thesimpleton.actions.CropSpawnAction.update(CropSpawnAction.java:102)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
im playing with the chimera mod (and 2 mods that add some extra modifier to cards), but most cards seem to be ok with it, but not sure if you can work out what happened above using just the java:number code? :)
I'm unsure how the above could happen, based on the code as I understand it. I haven't tested extensively with Chimera Cards, though. I'd be interested to know if the Turnips card had a chimera modifier, as well as if you were playing as the Hayseed or another character and any other active mods you had installed.
In any case, I've added a check around the above line, so the error should no longer happen.
i forgot which modifiers it had, but i was playing as another character while collecting relics and cards from a rather large bunch of mods (100+)
i usually rotate my starting character from game to game, but play custom to enable modifiers, endless mode, and the option which lets any colourless or any cards and relics from any character appear randomly as rewards or in shops etc, for the variety :o)
i'll try and use more hayseed cards and try to capture more info in case it happens again for you.
btw did you hear about the farmer who was upset about all the turnips growing in his farm?
(he'd planted asparagus)