Oxygen Not Included

Oxygen Not Included

Bigger Capacity
Freaken Out 12 Jul, 2024 @ 1:15pm
the Error for Beta
I don't expect to have this fixed immediately or at all really, it's up to you. I just wanted to paste this here for you to look at for future reference being the DLC releases in about a week.

Thank you very much btw! I have enjoyed this mod and pretty much is the mod I go to when I'm doing only QoL mods. I hate having thousands of storage all over the place lol. This makes things easier because I can have more control of where it's placed and what it does.

NullReferenceException: Object reference not set to an instance of an object

BiggerCapacity.BiggerCapacity+WoodLogConfig_CreatePrefab_Patch.Postfix (WoodLogConfig __instance, UnityEngine.GameObject __result) (at <f4813658fceb474eafa6507113a80904>:0)
UnityEngine.Debug:LogException(Exception)
Debug:LogException(Exception) (at /home/build/workspace/game/Assets/Plugins/Debug.cs:63)
BiggerCapacity.WoodLogConfig_CreatePrefab_Patch:Postfix(WoodLogConfig, GameObject)
WoodLogConfig:WoodLogConfig.CreatePrefab_Patch1(WoodLogConfig)
GeneratedOre:LoadGeneratedOre(List`1) (at /home/build/workspace/game/Assets/scripts/Mods/Ore/GeneratedOre.cs:39)
LegacyModMain:LoadOre(List`1) (at /home/build/workspace/game/Assets/scripts/Mods/LegacyModMain.cs:130)
LegacyModMain:Load() (at /home/build/workspace/game/Assets/scripts/Mods/LegacyModMain.cs:25)
Assets:CreatePrefabs() (at /home/build/workspace/game/Assets/scripts/game/Assets.cs:239)
Assets:OnPrefabInit() (at /home/build/workspace/game/Assets/scripts/game/Assets.cs:209)
KMonoBehaviour:InitializeComponent() (at /home/build/workspace/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:134)
KMonoBehaviour:Awake() (at /home/build/workspace/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:46)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at /home/build/workspace/game/Assets/Plugins/Klei/util/Util.cs:262)
Util:KInstantiate(GameObject, GameObject, String) (at /home/build/workspace/game/Assets/Plugins/Klei/util/Util.cs:234)
LaunchInitializer:Update() (at /home/build/workspace/game/Assets/scripts/game/LaunchInitializer.cs:88)

Build: U52-620762-SCD
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Showing 1-6 of 6 comments
Юрий 19 Jul, 2024 @ 12:58pm 
NullReferenceException: Object reference not set to an instance of an object

BiggerCapacity.BiggerCapacity+WoodLogConfig_CreatePrefab_Patch.Postfix (WoodLogConfig __instance, UnityEngine.GameObject __result) (at <f4813658fceb474eafa6507113a80904>:0)
UnityEngine.Debug:LogException(Exception)
Debug:LogException(Exception)
BiggerCapacity.WoodLogConfig_CreatePrefab_Patch:Postfix(WoodLogConfig, GameObject)
WoodLogConfig:WoodLogConfig.CreatePrefab_Patch1(WoodLogConfig)
GeneratedOre:LoadGeneratedOre(List`1)
LegacyModMain:LoadOre(List`1)
LegacyModMain:Load()
Assets:CreatePrefabs()
Assets:OnPrefabInit()
KMonoBehaviour:InitializeComponent()
KMonoBehaviour:Awake()
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32)
Util:KInstantiate(GameObject, GameObject, String)
LaunchInitializer:Update()

Build: U52-622509-SCD
newman55  [developer] 19 Jul, 2024 @ 1:08pm 
Make sure that the file \documents\Klei\OxygenNotIncluded\mods\Steam\1720247784\BiggerCapacity.dll
has version 1.6.3
Freaken Out 19 Jul, 2024 @ 3:44pm 
Thank you very much for the update. :)
Юрий 20 Jul, 2024 @ 4:00am 
Originally posted by newman55:
Make sure that the file \documents\Klei\OxygenNotIncluded\mods\Steam\1720247784\BiggerCapacity.dll
has version 1.6.3
I still have version 1.6.2
Where can I download the update?
fioralb68 22 Jul, 2024 @ 5:43am 
Originally posted by newman55:
Make sure that the file \documents\Klei\OxygenNotIncluded\mods\Steam\1720247784\BiggerCapacity.dll
has version 1.6.3

how do i update to 1.6.3?
newman55  [developer] 22 Jul, 2024 @ 7:12am 
You can install Mod Updater or delete the file manually to trigger updates
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