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Fixed if mod deactivated. Check around this file: enclave_station.gfx
https://imgur.com/FRlgRFc
Move the "h" over to download.
1. fixed rare occasional bug when transport fleet was stuck and military fleet didn't attack them, while i also improved the combat behavior of transport ships (no stupid small circling anymore)
2. the upload of the fix of (1.) introduced a new bug for a short period of time (~22 hours): if you created new armies/transport ships those ships would instantly be deleted/despawned after their initial spawning. I fixed it now BUT due to the design of stellaris you need to follow those steps if you load a save game that shows that bug:
1. Go to game speed and play the game in ~normal speed
2. Press "F9" = enter the tab: "Ship Design"
3. activate auto ship design again (previously in your save game it was deactivated)
4. click on yes if it asks you if you want to delete old ship designs
5. now you can leave the auto ship-design activated OR you can deactivate auto-ship design again and create your own ship designs
6. the bug should be gone
***
I have come across another issue where fleets seem to get confused and just go around in circles when there are too many targets in a system (https://www.dropbox.com/s/hcf5uw54lsr05pd/Confused%20Fleet.sav?dl=0 is a link to the save file, watch the intercept fleet which is in combat).
I have also noticed that sometimes corvettes/destroyers with swarm/picket AI will not close range in combat and will hang out behind cruisers/battleships, and never actually get close enough to use their weapons ( I had been using autocannons).
I was just not in town from monday until now. So sorry for answering your comment late. Now i am back and i am going to work on all the requests i received while i was gone.
I will take a look at your file soon and see how i can help! Thank you very much for letting me know about your issue and also thank you very much for also providing a sav. file! That helps a lot.
I will come back to you once i checked it and saw what i can do about it!
PS: i tested your uploaded sav game and it works with ACG now - but please also make sure that you aren't activating any incompatible mods together with ACG
First of all I'd like to say: Really pretty mod, made watching battles a lot more pleasurable!
But since the last update I have either non at all or very strange laser projectile graphics (kinda like fireball-chains). Has anyone else encountered this?