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20 is more than most flowers (I think it's more than all vanilla flowers but I'm not 100% sure)
Yet flowers need light, don't produce anything worth a damn, and need to be replanted frequently. (examples: 4.5 days for daylily (beauty 18), 18 days for dandelion (beauty 4))
Meanwhile I can plant stikehr in neolithic beedrooms, keep it there for it's beauty for freaking 72 days and even eat it in case of an emergency (or just near the end of it's life cycle) and all without any research.
Drop it all the way to 0, maybe even to a negative number.
This way the players who not interested in kaleidos will stop see it everywhere. And for those who want to use it a lot in the late game i think it would be better to give the ability to synthesize it through some recipe. Like "Rock+Chemfuel" or "Rock+Steel+Chemfuel". You get the idea: minerals from minerals. And lock it behind industrial level research.
Thanks for attention.
I got a rather simple request to have better integration with a single meme from Alpha Memes.
In the Armors.xml -> ArmorBaseForsaken add the tag <li>ApparelArmor</li> to <thingCategories>.
That way it the armors count as Strong armor for the Bulwark meme.