DayZ
MunghardsItempack
MilSpec 4 Nov, 2019 @ 7:27pm
disappearing after restart
all gunwalls placed in game disappear after server restart.
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Showing 1-15 of 17 comments
Munghard  [developer] 6 Nov, 2019 @ 1:02am 
that's on your end buddy.
rafaelf.luiz 19 Nov, 2019 @ 5:09pm 
in my server too
when server restart all gunwalls disappear =/
SovranMonkey \o 29 Nov, 2019 @ 9:38am 
Same with ours, is there something special we need to do on installation since it's only this mod that is doing this?
We are mainly interested in the gun racks and display walls, and those are the worst offenders for despawning!
Heinrich 3 Dec, 2019 @ 5:31pm 
After entering the types all the zombies are gone, what could have caused this? I cannot find a cause on my end.
Heiszenberg 7 Dec, 2019 @ 6:45pm 
I am facing the issue with the gun racks and hardigg storage containers as well, after restart they delete. I understand you say its on our end, but are you positive theres no conflict after they did the new update? And if it is on my end could you please tell me how because I am not sure where to locate the issue
R3dRain 8 Dec, 2019 @ 11:27pm 
Had this issue now on all maps Deerisle, Chernarus, Livonia.
On our server. Spawned it, built it.... Does not matter it despawns.
Not at once but after a few restarts. They despawns in different rates as well. Put up three and two despawns.
On fields or in houses. Empty or full gunwall. Tried a lot.
And Checked liftime in types so not that.
Munghard  [developer] 9 Dec, 2019 @ 9:03am 
if you are expecting some kind of magic solution im sorry to say there is none. i dont know why it works for some and not for others. id have to say the base game is not working like it should. as you probably know i dont create new base classes for my items i merely use the ones made by BI.
chris19041990 10 Dec, 2019 @ 2:54am 
this is a common thing across alot of people not understanding the loot table correctly,

<type name="gunwall_metal_kit_mung">
<nominal>20</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Town"/>
<usage name="Village"/>
<usage name="Industrial"/>
</type>

this alone is not gonna stop your wall kit disapearing as it only describes the kit its self not the completed item

<type name="gunwalldisplay_metal_mung">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="gunwalldisplay_mung ">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>

that is what you need
chris19041990 10 Dec, 2019 @ 2:56am 
you will need both of the bottom ones to keep them from despawning and the top one to get it to spawn in loot table (needs a section for both class names only supplied 1)
Knaslund 10 Dec, 2019 @ 3:51am 
Thanks to this mod I cant connect to the game :P Tried to update it, doesnt work.Then I tried to delete and then install it again, doesnt weork either. Can someone please help me? :) Best regards
HopelessEnd 10 Dec, 2019 @ 3:59am 
Yep, we have the same problem. Verifying PBO failed. munghardsitems.pbo
Last edited by HopelessEnd; 10 Dec, 2019 @ 4:00am
NOVA 10 Dec, 2019 @ 4:17am 
knas and hope. you have to delete from server root and re add it manually. had to do it to mine just now. im able to log in. its this mod and weapon redux mod you have to do it to in order for it to update properly. seems like all other mods auto updates properly when server restarts.
007 10 Dec, 2019 @ 5:25am 
Nova, is this something we have to do as a player? or is this on the server owners end? Having the same issue, getting the same error and unable to join the server i play on.
NOVA 10 Dec, 2019 @ 5:29am 
server owners end
Old_Man_Mil 2 Jan, 2020 @ 7:10pm 
Originally posted by MilSpec:
all gunwalls placed in game disappear after server restart.

update to this! i have figured out it was an issue with the build anywhere mod.

make sure you have verify signatures = 3
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