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-Less charge duration
+Can charge crit at any range
+80% Resistance to everything except melee
I want this to be a "fight me like a mann or not at all!!!" kind of thing.
Stats:
+10% charge speed
+5% movement speed on kill (Maximum of 20% faster movement speed)
Full turning control while charging
-25% damage charge damage penalty
So basically another tide turner with different stats, althought combine park of techno brownie's idea with this and you have a weapon
-25% charge duration
Coliding with an enemy while charging will stun them, 15 damage inflicted on the user.
Hits while charging restores 15% of charge and 5 health
Crit boosts at any range
That means you take 90 damage from a fully charged headshot...
Just looked at this revery moment: The chargein targe at the moment has the most resistance of the three shilds (50% fire, 40% explosive). So combine my first 80% resistance with less charge range (maby half a regular charge), You cant even turn when you comit to a charge, and the fact that you have to get up close to do any damage at all with a pure DK it seems par in my head . If the resistance was for Heavy then, ya kinda OP. Im starting to think that Demo is the 10th class.
Also (I admit im not a expert on this but...) I would think a Mannhole that was built to take the constant second to daily abuse of weight and weather would outclass many a midevill shiled.
Notice I didnt say all.
Note: I dont know if I said this but I dont know the % values to things so at best this is a dark ball estament. What you should get from this is The Mannhole has the best guard while being the shortest range.