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Damage and knockback increase the longer an attack is charged
Fully charged hits stun enemies
-15% movement speed while charging an attack
No random critical hits
Takes 6 seconds to fully charge a hit
After 0 seconds of charging: Deals no knockback and 20 damage
After 6 seconds of charging: Deals airblast knockback and 80 damage and stuns enemies for 3 seconds
I know people don't like stuns but if you get hit by this, you deserve it.
OR
Postive
Hold attack for 5 seconds to dash forward and crit (like doomfist)
If hit you hit someone he will move 20% slower for 3 seconds
If you hit 2 attacks in a row then the 3th punch will bleed
If you kill someone their chin bleeds (purely for show)
You will get a key, 2.20 euros or even a creditcard for everytime you punch someone.
If you kill someone then their whole inventory is yours.
Negative
You can dash every 7 seconds (there is a bar that will say when you can dash)
20% less damage
5% slower swing speed
If you dash and miss move 25% slower for 5 seconds
You will lose a key, 2.20 euros or even your creditcard if you punch for no reason.
If you suicide with this weapon active you will lose your whole inventory.
-10% Damage Penalty
+Collect money piles from each kill that stack up to 5
3 piles=+10% Faster Firing Speed
5 piles=Guaranteed Mini-Crits
-15% Damage
No Random Critical Hits
-20 firing speed
-Always laugh (Forces the player into the laughter taunt) after a crotch crit
pros:
charged shot like stock sniper rifle (so no decrease in charge)
one full charge insta kill
on miss gain a 15% speed boost for 5 seconds
damage increases as charge grows
cons:
cannot spam click you have to charge up the punch
consumes ammo every punch with a limit of 6 punches for each ring (cool system huh)
when out of ammo you loose 50% of your base health
no random crits
+ critical hits slow down the enemy by 10% for 0.5 seconds
+ critical hits cause bleed for 2 seconds
+ critical hits mark the enemy for death for 1 second
+ critical hits give you 5 ammo
+ 5% faster firing speed
- 25% less primary ammo
- 25% less secondary ammo
- 10% slower holstering speed
- missed hits consume ammo
- no random critical hits
*this is a refrence to the phantom
*5% faster firing speed because of holstering time
*10% slower holstering speed to prevent spam
+ 5% Damage.
+ Critical hits while air-born via explosions.
+ -20% damage from explosions while active.
- Takes 100% more knockback via any source.
- 50% Firing Speed.
- 100% Holster Speed.
Note: +5 damage will one shot soldiers with 200 health.
Edit: It also one shots sticky tanks.
+35% more damage while airborne.
+Will always crit when beneath 125 HP.
+20% Faster movement.
+50% knockback.
-35% slower attack speed.
-Mafian Pride: Cannot be holstered until one kill has been made after equip.
-35 max HP on user.
100% slower holster speed
30% less health from healers while active
30% less damage
30% faster firing speed
On Kill: mini-crits for 5 seconds
On Kill: speed boost for 5 seconds