Stellaris

Stellaris

!!District Overhaul
 This topic has been pinned, so it's probably important
RevansSchatten  [developer] 16 May, 2019 @ 1:23am
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Showing 1-15 of 171 comments
Gardner jobs not working on any planet, they simply dont show up. tried eco arcologie and any of the wet planets
Mortician175 16 May, 2019 @ 7:15pm 
I'm having a similar issue. My homeworld when I start a new game only has city districts, it starts off with Energy, Food, but then they just vanish after a few days. Also, for some reason I'm starting off with -1 housing and a surplus of pops. Dunno if that's due to this mod or not.
Last edited by Mortician175; 16 May, 2019 @ 7:17pm
Male Maldives 16 May, 2019 @ 8:16pm 
Originally posted by Prime Minister Sinister:
Gardner jobs not working on any planet, they simply dont show up. tried eco arcologie and any of the wet planets
Same problem.
ekoparker 16 May, 2019 @ 8:33pm 
I'm having a problem where districts simply won't show up. There will just be a generator and a mining district and it will have no available districts.
pinkguy 16 May, 2019 @ 9:01pm 
The AI is spamming the construction of districts for some reason (I'm using GAI).
troopersmith1 16 May, 2019 @ 9:55pm 
@InterKid @Mortician175
Could you guys try booting the mod by itself to check if it is a compatibility problem? If that fixes the issue, try adding mods back into your load order a few a time. Let us know if you determine the mod conflict, if any, and we will try to patch it in.
Last edited by troopersmith1; 16 May, 2019 @ 10:07pm
troopersmith1 16 May, 2019 @ 9:58pm 
@Prime Minister Sinister @Male Maldives
What empire type were you using that had the jobs not show up? Hive, machine, or regular?
Male Maldives 16 May, 2019 @ 11:06pm 
Originally posted by troopersmith1:
@Prime Minister Sinister @Male Maldives
What empire type were you using that had the jobs not show up? Hive, machine, or regular?
Regular empire
Mortician175 16 May, 2019 @ 11:32pm 
Originally posted by troopersmith1:
@InterKid @Mortician175
Could you guys try booting the mod by itself to check if it is a compatibility problem? If that fixes the issue, try adding mods back into your load order a few a time. Let us know if you determine the mod conflict, if any, and we will try to patch it in.

I started the game with only District Overhaul on. The mod doesn't work at all. No extra districts or anything showed up. I saw the normal districts and no unique ones. But the districts with Food and such were there.
troopersmith1 16 May, 2019 @ 11:41pm 
The homeworld will not have the extra districts at first, there is a planetary decision to unlock them for the homeworld. Other planets should have extra districts as normal.
Mortician175 17 May, 2019 @ 12:13am 
Originally posted by troopersmith1:
The homeworld will not have the extra districts at first, there is a planetary decision to unlock them for the homeworld. Other planets should have extra districts as normal.

Update, So... I've found probably four mods that are conflicting or causing the issue.

36 Building Slots, Administrative Upgrades, Admiral Level Skills and 32 real Space's Beautiful Universe V2.0 Patch.

Every time I try one of these mods, that bug happens. This is just the top of my list mind you, I have more than a few mods so there could be more.

Real Space's mod is way out of date, so that one is a given, but these four have nothing in common so this is weird. I'm gonna test out more mods to see if other conflicts arise and keep you posted.

Update 2: Eureka! It was the Glavius's AI mod for District Diversity that was doing it. At least that seems to be the culprit for now. I didn't think it would conflict due to it being an AI modifier, but that seems to be the one that was doing it on my end.
Last edited by Mortician175; 17 May, 2019 @ 12:26am
troopersmith1 17 May, 2019 @ 12:33am 
Nicely done! That patch is no longer needed and would definitely cause issues.
Originally posted by troopersmith1:
@Prime Minister Sinister @Male Maldives
What empire type were you using that had the jobs not show up? Hive, machine, or regular?
regular empire, see modpack https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1729411355 can provide save if needed
SolidSpaceDisk 17 May, 2019 @ 8:59am 
what's the perk do? Perk's techs don't show what they unlock
Last edited by SolidSpaceDisk; 17 May, 2019 @ 8:59am
troopersmith1 17 May, 2019 @ 9:42am 
@Prime Minister Sinister
Well, I can see one issue, the patch for District Diversity in your mod list is no longer necessary when using District Overhaul. Try running without it and see if that corrects the problem.
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