ARK: Survival Evolved

ARK: Survival Evolved

The Valley
 This topic has been pinned, so it's probably important
1tbsp  [developer] 5 Jun, 2019 @ 11:54pm
Dino Mod Compatibility (Ark Additions)
To get the gameplay and progression I was wanting for this map I needed to create custom dino spawners. Unfortunately this means there is a little extra work if you want to use mods that add new dino with the map. Ideally you could ask the creator of the mod to support this map or you can just manually add each new creature to one of the maps spawners. All the spawners used on this map are listed below.

Vanilla Spawners AB_DinoSpawnEntries_RockDrake DinoSpawnEntries_Beavers DinoSpawnEntries_RedwoodWater DinoSpawnEntries_SwampWater DinoSpawnEntriesBeach DinoSpawnEntriesBee DinoSpawnEntriesQuetz DinoSpawnEntriesRedwoods DinoSpawnEntriesThy DinoSpawnEntries_Wasteland_Hard SE_DinoSpawnEntriesWyvern Custom Spawners Val_DinoSpawnEntriesArgy Val_DinoSpawnEntriesDreiZinnen Val_DinoSpawnEntriesGrassland Val_DinoSpawnEntriesHilltop Val_DinoSpawnEntriesJungle Val_DinoSpawnEntriesJungleLower Val_DinoSpawnEntriesJungleUpper Val_DinoSpawnEntriesJungle_Water Val_DinoSpawnEntriesMountainPeak Val_DinoSpawnEntriesMountains Val_DinoSpawnEntriesValley_Water Val_DinoSpawnEntries_Plateau

So if you for example wanted to add the ark additions mod to the map you could add something like the code below to your ini file. In my example I add the water dinos only to the lake which uses the vanilla swamp spawn, the deinonychus to the jungle and redwoods and the brachy to the central basin area.

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="Val_DinoSpawnEntriesGrassland",NPCSpawnEntries=((AnEntryName="Brachy",EntryWeight=0.05,NPCsToSpawnStrings=("Brachiosaurus_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Brachiosaurus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="Val_DinoSpawnEntriesHilltop",NPCSpawnEntries=((AnEntryName="Brachy",EntryWeight=0.05,NPCsToSpawnStrings=("Brachiosaurus_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Brachiosaurus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="Val_DinoSpawnEntriesJungleLower",NPCSpawnEntries=((AnEntryName="Deinonychus",EntryWeight=0.1,NPCsToSpawnStrings=("Deinonychus_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Deinonychus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesRedwoods",NPCSpawnEntries=((AnEntryName="Deinonychus",EntryWeight=0.1,NPCsToSpawnStrings=("Deinonychus_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Deinonychus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_SwampWater",NPCSpawnEntries=((AnEntryName="BigCroc",EntryWeight=0.05,NPCsToSpawnStrings=("Deinosuchus_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Deinosuchus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_SwampWater",NPCSpawnEntries=((AnEntryName="BigTurtle",EntryWeight=0.01,NPCsToSpawnStrings=("Archelon_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Archelon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))
Last edited by 1tbsp; 5 Jun, 2019 @ 11:56pm
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Showing 1-5 of 5 comments
prome 17 Jun, 2019 @ 4:24pm 
Please hit me up on Discord(prome#6658 / https://discord.gg/RjNHWbX) so we can figure out a way to share your custom spawners to my public library.
KytchenCynk 17 Jun, 2019 @ 11:32pm 
I love Better Dinos for a dino mod, it takes some vanilla dino's and makes em better. would i need to do the coding for that? (Better Dinos by Kraken)
1tbsp  [developer] 18 Jun, 2019 @ 12:44am 
Better Dino's actually remaps dinos which means you don't need to do anything. As long as it spawns on the map it will be the better dinos version.
JurassicIan 20 Jun, 2019 @ 3:13pm 
Heres an idea: Have a map extension. The map extension, in certain areas, has normal ARK spawns so that modded animals can spawn.
Eferhilda 26 Jun, 2019 @ 3:14pm 
Would there need to be some coding done for the gryphons mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1092784125

Figured it out and got it to work :)
Last edited by Eferhilda; 26 Jun, 2019 @ 5:40pm
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