Kenshi
Age of Ashtron (Ashland expansion)
 This topic has been pinned, so it's probably important
Zheyron  [developer] 26 May, 2019 @ 8:36pm
Troubleshooting, Bug & error reports
If you encounter any error or bug leave it here!

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Case 1: Animation not displaying correctly
If you are using a mod that deletes or override vanilla animations or touches skeleton files, this may lead to any custom race (included the one in this mod) to not find the required files as they were erased by other Animation mods.
I will work in the future for a patch to the animation mods.
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Showing 1-15 of 16 comments
ProminAnce™ 29 May, 2019 @ 5:31am 
There seems to be a bug with the crafting requirements for skeleton VI. I had one AI core along with two leviathan pearls but when I start crafting it it only moves a bit of the crafting bar. I have no mods that fumbles with the crafting system in kenshi so is this an oversight or something else?

(Also why do other npcs of kenshi talk to me like I am a human instead of skeleton when I talk to them?)
Zheyron  [developer] 29 May, 2019 @ 5:46am 
Originally posted by ProminAnce™:
There seems to be a bug with the crafting requirements for skeleton VI. I had one AI core along with two leviathan pearls but when I start crafting it it only moves a bit of the crafting bar. I have no mods that fumbles with the crafting system in kenshi so is this an oversight or something else?

(Also why do other npcs of kenshi talk to me like I am a human instead of skeleton when I talk to them?)

Hi Promin, I will look into the AI Core thing, maybe it is a bug on how the game treats AI Cores for crafting and might have to change te requirements.

Regarding NPCs, this mod races are introduced in a whole new race category, and not under 'skeleton'. So, since the game have a configured preset for recognizing target races, when it cannot do it, it applies you a random race, sometimes by 'Word Swaps' they use human as default for every race not listed. I might change that to avoid it happening ;).
Zheyron  [developer] 29 May, 2019 @ 5:54am 
@ProminAnce, I updated the mod so it doesn't ask you AI cores anymore, until I figure out how to solve the 'artifacts' items when functioning as crafting ingredient.

By the way, I also changed somw Word Swaps. so now in most dialogues they should treat you as an Skeleton.
Last edited by Zheyron; 29 May, 2019 @ 6:04am
ProminAnce™ 29 May, 2019 @ 6:01am 
@zheyron wow thanks for the fast reply and update. I really enjoy this mod so far as the ultron body is really amazing. Thanks again
Zheyron  [developer] 29 May, 2019 @ 6:09am 
Originally posted by ProminAnce™:
@zheyron wow thanks for the fast reply and update. I really enjoy this mod so far as the ultron body is really amazing. Thanks again

You are welcome! Try to download it now, since steams takes a while to synchonize.
Keep enjoying it ;)
Don Fuego 30 May, 2019 @ 12:34pm 
So I just succeeded in taking down Ashtron and uninstalling his cores, killing him. Did it just so I can get the Alter Ego recruit.

But when I checked out the recruit, he was hostile and had no dialogue. Also tried stuffing him in jail and that didn't work either. No dialogue. What's going on?
Zheyron  [developer] 30 May, 2019 @ 1:59pm 
Originally posted by Don Fuego:
So I just succeeded in taking down Ashtron and uninstalling his cores, killing him. Did it just so I can get the Alter Ego recruit.

But when I checked out the recruit, he was hostile and had no dialogue. Also tried stuffing him in jail and that didn't work either. No dialogue. What's going on?

HI don,

I Will review what could have happened later. The dialogues were added but may be missing something to trigger. Thanks for trying out the mod!
Zheyron  [developer] 30 May, 2019 @ 7:33pm 
@Don Fuego, I just corrected this, so now when you first encounter Ashtron alter ego he should be a neutral faction. For those who already encountered him as an enemy, with the new update you can still recruit him, now the dialogue should prompt. Or you can recruit him by imprison + talk
adaxe1 3 Aug, 2019 @ 12:08am 
Originally posted by Zheyron:
@Don Fuego, I just corrected this, so now when you first encounter Ashtron alter ego he should be a neutral faction. For those who already encountered him as an enemy, with the new update you can still recruit him, now the dialogue should prompt. Or you can recruit him by imprison + talk

The bug seems still there. When first encountered, Ashtron alter ego is neutral; but there isn't any option to talk with him, no matter imprison him or not.
adaxe1 3 Aug, 2019 @ 11:32am 
It seems that deleting all conditions for "Ashtron alter ago recruit" in Alshtron alter ago's dialogue package make him be able to talk to.

And his player dialogue package might also be bugged, since he keeps saying "torture dialogues" when see any neutral squads.
Hazard_Tiltedttv 22 Feb, 2020 @ 9:10am 
Originally posted by adaxe1:
It seems that deleting all conditions for "Ashtron alter ago recruit" in Alshtron alter ago's dialogue package make him be able to talk to.

And his player dialogue package might also be bugged, since he keeps saying "torture dialogues" when see any neutral squads.

how do i do this to make the mod work?
Error:Character model for race '+Age of Ashtron (Ashland expansion) 03'not found
Rocketsocks88 15 Nov, 2020 @ 2:59am 
Im sure you never intended for this because evolved skeleton armor sets sneak to 0 anyways but if you dont have an armor core and level your sneaking up to like 40 his legs get all floppy and windmilling like scooby doo characters.
Raf-raf♀ 16 Jan, 2021 @ 1:53pm 
I don't think putting his stats above 100 is a good idea since his toughness went from 100+ to 350 when I finally beat 'em, maybe reducing the defense stat of the ashbots too can make it a bit, "balanced".

But on the good side, my crew went from 70 stats to 90 stats now!!!
The only annoying part is that it took me from day 102 to 135 to finally beat the dam- boss and made his alter ego "rejoin my squad" (sparring mod) since alter ego is considered "dismissed" for some reason.

ED:
Btw, the ashbots that roam from Legion Scouts faction and the ones in Ashtron's faction are fighting, is it actually meant that way? That helped me during the siege
Last edited by Raf-raf♀; 16 Jan, 2021 @ 11:46pm
Yuricon 17 Jan, 2021 @ 1:18pm 
Not sure if this is a bug or not: When Ashtron carries a body on his shoulder, he ceases all his actions, including both attack and defense.Then he walks very slowly from his throne towards the gate. On his way to drop the body, you can attack him just as usual, while taking no harms from him. I got this situation the first time I challenged him. So I took him down...very easily. Had he ever thought about putting down the burden for a second and fighting back, my entire crew would have been wiped out :steamfacepalm:
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