Unturned

Unturned

Nuclear Weapons Mod
Jon Grimm 11 Jun, 2019 @ 12:33pm
Chaos or Complacency
Hey, tested out the nuke, an I have to say visually, amazing. However, effectively, not too dazzling. Tested it in Moscow on Russia, and it didn't even kill to the edge of the city...Is there a way to increase the blast/damage radius, as well as possibly make it have a radiation damage radius or linger?
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Showing 1-6 of 6 comments
gob lootlin 12 Jun, 2019 @ 3:44pm 
I agree with the idea, it would be nice to either have a larger kill radius or some kind of damage gradient where if you're right next to the bomb you're doomed, but if you're further away it'll do less damage but also bring your infection/radiation bar down to zero. Also i'm not sure if it had to do with me wearing armor but the remote nuke doesn't seem to kill in one hit, so another idea would be to have the remote nuke do more damage.
Fili  [developer] 13 Jun, 2019 @ 4:33am 
About the standard nuke:

The damage radius is set to 200 meters, making it bigger would have been a risk because it would have been almost impossible to shoot a nuke without getting killed by it.


About the remote nuke:

It's not meant to kill someone with 1 explosion, imagine placing it on a base, the owner would not even have the chance to react and defend himself, that's why a remote nuke leaves you with a bit of life but doesn't kill you.
Jon Grimm 13 Jun, 2019 @ 7:17am 
Originally posted by Fili7000:
About the standard nuke:

The damage radius is set to 200 meters, making it bigger would have been a risk because it would have been almost impossible to shoot a nuke without getting killed by it.


About the remote nuke:

It's not meant to kill someone with 1 explosion, imagine placing it on a base, the owner would not even have the chance to react and defend himself, that's why a remote nuke leaves you with a bit of life but doesn't kill you.

That being said, I tried to follow your advice about setting the radius bigger (for the remote nuke), and after parameters were changed, it would spawn in, but I couldn't equip or use it...any advice?
fall 21 Jun, 2019 @ 4:24am 
Originally posted by Fili7000:
About the standard nuke:

The damage radius is set to 200 meters, making it bigger would have been a risk because it would have been almost impossible to shoot a nuke without getting killed by it.


About the remote nuke:

It's not meant to kill someone with 1 explosion, imagine placing it on a base, the owner would not even have the chance to react and defend himself, that's why a remote nuke leaves you with a bit of life but doesn't kill you.
I'm having problems with the mod, the remote nuke does 0 damage.
On top of that all other nukes do 0 damage to zombies and barricades, which ultimately makes the mod redundant and just a fancy light show to someone who only plays singleplayer (Literally most people using this mod)
I'd really appreciate it if you'd allow the nukes to damage buildings, Zombies and barricades (They do get a bit damaged, but literally only within like 2 meters of where the missile landed)

Edit: After testing it again, it seems that all nukes won't even kill the player unless they are very close to the explosion, I really hope you look into these issues. thanks
Kind regards,
-L0ST
Last edited by fall; 21 Jun, 2019 @ 4:25am
Jon Grimm 21 Jun, 2019 @ 6:10pm 
Originally posted by L0ST5ILVER:
Originally posted by Fili7000:
About the standard nuke:

The damage radius is set to 200 meters, making it bigger would have been a risk because it would have been almost impossible to shoot a nuke without getting killed by it.


About the remote nuke:

It's not meant to kill someone with 1 explosion, imagine placing it on a base, the owner would not even have the chance to react and defend himself, that's why a remote nuke leaves you with a bit of life but doesn't kill you.
I'm having problems with the mod, the remote nuke does 0 damage.
On top of that all other nukes do 0 damage to zombies and barricades, which ultimately makes the mod redundant and just a fancy light show to someone who only plays singleplayer (Literally most people using this mod)
I'd really appreciate it if you'd allow the nukes to damage buildings, Zombies and barricades (They do get a bit damaged, but literally only within like 2 meters of where the missile landed)

Edit: After testing it again, it seems that all nukes won't even kill the player unless they are very close to the explosion, I really hope you look into these issues. thanks
Kind regards,
-L0ST
yea you really only die if your 2 inches away from the initial blast
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