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The damage radius is set to 200 meters, making it bigger would have been a risk because it would have been almost impossible to shoot a nuke without getting killed by it.
About the remote nuke:
It's not meant to kill someone with 1 explosion, imagine placing it on a base, the owner would not even have the chance to react and defend himself, that's why a remote nuke leaves you with a bit of life but doesn't kill you.
That being said, I tried to follow your advice about setting the radius bigger (for the remote nuke), and after parameters were changed, it would spawn in, but I couldn't equip or use it...any advice?
On top of that all other nukes do 0 damage to zombies and barricades, which ultimately makes the mod redundant and just a fancy light show to someone who only plays singleplayer (Literally most people using this mod)
I'd really appreciate it if you'd allow the nukes to damage buildings, Zombies and barricades (They do get a bit damaged, but literally only within like 2 meters of where the missile landed)
Edit: After testing it again, it seems that all nukes won't even kill the player unless they are very close to the explosion, I really hope you look into these issues. thanks
Kind regards,
-L0ST