Age of Wonders III

Age of Wonders III

Ayalin Premium Specialisation Mod
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Ayalin  [developer] 10 Jun, 2019 @ 4:29pm
V2.0 Change List - Blood Conqueror
V2.0 change list:

Part 1: New Specialisation, Blood Conqueror:

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[NEW SPECIALISATION] BLOOD CONQUEROR
You have pledged allegiance to the God of Blood. He will give you all his power as long as you are willing to pay the price.
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|Inherent Bonus] At the end of a battle, you gain 2 Gold for each unit slain in combat.

[Blood Sacrifice] [Tactical Spell] Research Cost: 120, Tiers I
Cost: 15
Mark target enemy as a Blood Sacrifice.

[Summon Spirit of Fallen Warrior][Invocation Spell] Research Cost: 200, Tiers II
Mana Cost: 80, Upkeep Cost: 9
Summon a Spirit of Fallen Warrior to target location.

[Sacrificial Rites] [Empire Upgrade] Research Cost: 250, Tiers II
All cities in your empire convert 50 population growth to a +15 gold income

[Sanguine Art] [Tactical Spell] - Research Cost: 400, Tiers IV
Mana Cost: 50
All units within targeted allied army get a permanent -25% experience gain malus but obtain the Lifesteal ability (heroes included).

[Ritual of Carnage] [Enchantment City] Research Cost: 500, Tiers V
Mana Cost: 100 - Upkeep Cost: 0 - Disjunct Cost: 800
Targeted allied City sacrifices 50% of its current population to the glory of the God of Blood. Increases its Domain Radius by 1.

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Part 2: All changes on existing spec

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PARTISAN
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The new spell “Traps” introduced in V1.0 now only affects Strategical move points instead of both tactical and strategical move points

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EARTH
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The new spell “Petrification” introduced in V1.0 now gives 80% damage reduction to all sources of damage, not just physical. It can now only target enemy units.
Last edited by Ayalin; 30 Jun, 2019 @ 3:23am