Left 4 Dead 2

Left 4 Dead 2

Journey to Splash Mountain collection
DropsOfMars 12 May, 2015 @ 2:44am
No map port to Garry's Mod?
You ever consider porting at least some portions of this campaign to Garry's Mod? I'm certain their community would adore this as much as the L4D2 community has. It'd be a great backdrop for murder, trouble in terrorist town, and maybe even prop hunt game modes-- among many other game modes

I'm unsure as to whether you will read this, Dives and Anarchy (and others who contributed), but you did some fantastic work with this campaign and bringing at least some of it outside of Left 4 Dead would both give it new life and allow people to really admire the detail and care put into these maps. Thank you regardless for a fun romp around Anaheim's Disneyland, it brought back some good memories :)
Last edited by DropsOfMars; 12 May, 2015 @ 2:45am
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Showing 1-4 of 4 comments
NotYourEmmy 13 Aug, 2015 @ 12:47am 
Yees! That would be such a great idea to be done. That should definitley be thought about!
Tresquall 1 Oct, 2015 @ 11:02pm 
I second this -
If the map could be successfully decompiled I would take this on but I've had no luck.

Developers, we need you! :)
Simplex™ 22 Oct, 2015 @ 8:28pm 
@Tresquall, Best decompiler to use is BSPsource provided by valve, any custom files can be opened by pakrat to get the custom materials/models. The port can be done by taking out l4d essentials and leaving what runs on HL2:EP2 engine
Simplex™ 22 Oct, 2015 @ 8:28pm 
I do not have the patience to do this so dont ask me XD
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