ARK: Survival Evolved

ARK: Survival Evolved

FrogMacs Kibble Station
Trep 8 Jul, 2019 @ 4:48pm
Engrams not being hidden in the work bench
I used the code below to block a number of things but I can still see them all in the bench. I want to deactivate a number of items in the bench as they break the game on the server I am on.

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_BlackPearl_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_BoaVenom_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_DeathWormHorn_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_FaminePaste_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_GoldenEgg_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_HealingPaste_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Honey_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_JellyVenom_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_Basic_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_Large_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_Medium_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_Small_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_Special_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_XLarge_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_NamelessVenom_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_RareFlower_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_RareMushroom_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_SlumberPaste_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_VeggieCake_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_WyvernMilk_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Sap_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMKDart_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMKLevelUpCounter_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMKTable_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMKTranqArrow_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMKLargeXPElixir_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMKMediumXPElixir_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMKSmallXPElixir_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMKDinoMindwipe_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_StuffedPaste_C",EngramHidden=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_BasicX_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_SmallX_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_MediumX_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_LargeX_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_XLargeX_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FMK_Kibble_SpecialX_C",EngramHidden=true)
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Showing 1-5 of 5 comments
prome  [developer] 4 Aug, 2019 @ 4:32pm 
Just updated. From now on, blueprints is not in the table by default. They only appear after you've learned the engram for it. So you can easily block things now.
Trep 5 Aug, 2019 @ 4:20pm 
Prome... I freaking love you! About to test this now!! So excited!!
Trep 5 Aug, 2019 @ 4:48pm 
You did wonderful Prome!!
prome  [developer] 8 Aug, 2019 @ 6:10am 
Glad it got sorted :D
DeviJones 25 Mar, 2020 @ 3:16am 
thanks..
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Showing 1-5 of 5 comments
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