Stellaris

Stellaris

Stellaris Tiberium Wars
 This topic has been pinned, so it's probably important
James Fire  [developer] 9 Jun, 2019 @ 5:32pm
Bug reports
Post them here, for easy access.
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I cannot build any of the zone districts. Despite researching the tiberium expectation technology. All I get are the refinery districts.
James Fire  [developer] 13 Jun, 2019 @ 4:15pm 
Do you have deposits that allow you to build them?

If yes, what does the tooltip on the build button say?
Thank you for getting back to me. It says This planet support 0/0 of this type of district, or something to that affect.
James Fire  [developer] 13 Jun, 2019 @ 4:34pm 
Alright, that's because there are no deposits for it. How did that planet end up as a Tib world?
I found a habitable tiberium world. I haven't gotten the glowing asteroid event yet.
James Fire  [developer] 13 Jun, 2019 @ 5:20pm 
Ah, that's why. It was not intended that they spawn normally. So I have nothing to handle when they did. I've already updated the mod so they won't spawn.

You can console in a change in planet class, so you can use it as a normal planet, or infect it with tiberium. planet_class pc_<name>
Ah! Thank you so much.
RubyRay475 19 Jun, 2019 @ 7:50am 
Hey! Loving the mod. I'm having this weird issue where the "Depleted Tiberium World" planetary modifier has appeared about 3 times within 3 months on the same planet. I also get notifications about Tiberium about once a month. Its not always the same message, and sometimes its not just a message but a jumbled event trigger message like "tiberium_0_event" or something to that effect. Last thing I wanted to add here is that the messages don't notify me which planet it experiencing this Tiberium event, and if I have multiple planets with Tiberium, I can't act accordingly. I love this mod!
James Fire  [developer] 19 Jun, 2019 @ 8:03am 
Well, I know what I need to fix for all those. I'll push an update after work to fix those.
ZOTI 19 Jun, 2019 @ 11:17am 
I began playing as a machine empire in a small galaxy to test out the mod. I went to colonize my first planet to then start gettting these popups that only read tiberium.0.name. Im not sure what i need to do in order to fix this.

Still thought, im enjoying your mod and i support your hard work making this work.
Last edited by ZOTI; 19 Jun, 2019 @ 11:18am
James Fire  [developer] 19 Jun, 2019 @ 2:27pm 
Found the issue. It'll be fixed.
So i colonised a planet with an tiberium astroid deposit, and the tiberium started spreading while i was colonising, spreadin up to about 4 yellow zones and 2 red zones by the time i finished colonising, which was fine-ish, however, shortly after colonization finished, it suddenly flipped over to a habitable tiberium world, at which point it instantly picked up the depleted tiberium world planet modifier, as well as 100 yellow zone blockers (-1 max yellow zone districts, -1 max districs) meaning that the world is completely useless now, which deffinately doesnt seem right to me. This happened on a Methane world (PD/RS) with district overhaul which might be relevant.

Edit: Another thing of note i suppose, when it switched over to a tiberium world it also created 5 seperate "placeholder districts"
Last edited by Sinon Lynx//Manifold; 26 Jun, 2019 @ 4:08am
Yet another issue: Seemling all districts/building lack versions adapted for gestalt concioussness empires
James Fire  [developer] 26 Jun, 2019 @ 5:22pm 
Noted. I think infestation needs to be slowed down a bit. Not sure how it's doing the -100, but I'll look. A bugfix patch is next, I guess.

They do? ♥♥♥♥.
James Fire  [developer] 26 Jun, 2019 @ 8:03pm 
All fixed.
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