Europa Universalis IV

Europa Universalis IV

Aeternum
Chaos Lord 9 Jun, 2019 @ 3:33pm
Extended timeline Compatibility
Is this mod extended timeline compatible and if not are there plans to make it compatible with extended timeline
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Showing 1-6 of 6 comments
ChaffyExpert 10 Jun, 2019 @ 10:51am 
it won't crash or anything. AI goes nuts though.
Oh and the new idea groups are instantly unlocked.
Last edited by ChaffyExpert; 10 Jun, 2019 @ 10:54am
Chaos Lord 10 Jun, 2019 @ 10:58am 
ok thanks. that sound like fun though
Kynareth no Baka 11 Jun, 2019 @ 3:06pm 
In what way does the AI go nuts?
ChaffyExpert 11 Jun, 2019 @ 9:02pm 
Originally posted by Kynareth no Baka:
In what way does the AI go nuts?

Maybe it was just me.
Last edited by ChaffyExpert; 12 Jun, 2019 @ 9:17am
Commodore  [developer] 12 Jun, 2019 @ 6:02am 
Originally posted by Traror:
Originally posted by Kynareth no Baka:
In what way does the AI go nuts?

Maybe it was just me.

Also i don't know if this is because of this mod or another one, but the colonial nations was messed up unless you have RNW. I could go back and see if it's caused by this mod specifically but i have other things to do.

There are currently no changes to colonial nations in Aeternum.
Slothcat 6 Jan, 2020 @ 3:13am 
I've never really seen the AI go nuts, but it does unlock all vanilla ideas before ET had meant them to. Exploration ideas around the year 291 is pretty cheesy.
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Showing 1-6 of 6 comments
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