ARK: Survival Evolved

ARK: Survival Evolved

Alpha Tribe Bosses
 This topic has been pinned, so it's probably important
prome  [developer] 12 Jun, 2019 @ 4:59am
Information / Settings
Spawners and Pillar
Alpha Tribe Summoning Pillar is unlocked at level 100 and crafted in your inventory. The Pillar contains spawners for both bosses, which requires 5 of each vanilla apex drops. After you crafted them, a shiny particlesystem will appear and after 10 seconds the boss will spawn in. They spawn in at the servers max level.

Bosses
These bosses are very OP compared to vanilla creatures. Their stats are the same as King Kaiju(Extinction Titan boss) and their health regen is 600x. They spawn at the servers maxlevel. Will last for 1 hour before getting destroyed. They can break both metal and TEK
structures, immune to all buffs, cannot be torpid or tamed, have increased mass and incoming damage recieved is set to 35%.
When you defeat them, you'll be rewarded with a fancy flag, a set of unbreakable armor and a shiny token that lets you summon a permanent tamed version.

Base stats(T = tamed version)
Melee damage 6.000(T=3.000). Applies a Bleed effect that drains 20% of targets health over 30 seconds. FroggyMan also applies large amounts of torpor.
Health 1.500.000(T=750.000).
Stamina 100.000(T=50.000)
Torpidity 100.000(T=50.000).
Food 24.000
Weight 8.000

Tokens
Tokens are obtained by killing the wild variant and will summon in a tamed one for you. Their level is completely random based on your serversettings. The tamed version will not be destroyed.

Armor
There are 2 variants, dropped from their creature counterpart,

Froggy armor
1000 armor per piece, cannot break.
Helmet - Refills oxygen, clear vision underwater.
Boots - Swim faster(x2). Jump like a frog.
Shirt - Grants poison immunity.
Gloves - Health, food and water regen.
Pants - Hypo- and hyperthermal insulation. Crouch to activate stealth to keep wild creatures from aggroing on you.

Dmac
1000 armor per piece, cannot break.
Helmet - Neglects fall damage.
Boots - Run faster(x2).
Shirt - Grants the wearer 20% extra health and 20% increase in damage dealt.
Gloves - Stamina, food and water regen.
Pants - Hypo- and hyperthermal insulation. Crouch to activate stealth to keep wild creatures from aggroing on you.

Banners
Dropped as a reward for killing either of them. Place it down and show the world.

Weapons
Dropped from the bosses.
FroggyMans Pike will instantly knock out anything and only deals minor damage. Will also drain a fair bit of food from the knocked out creature.
Dmacs Sword will kill anything in one hit, including bosses(but excluding AT bosses).

Shields
Dropped from the bosses. Both shield will make the wearer immune to knockback and will add alot of armor rating.

Dino armor
Drops from bosses. Is technically a costume and goes into costume slot. Can be equipped to all creatures and once equipped, it'll remove 15% of all incoming damage.
Last edited by prome; 27 Jul, 2019 @ 2:35am
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Showing 1-4 of 4 comments
prome  [developer] 12 Jun, 2019 @ 5:01am 
Serversettings

GUS.INI
[AlphaTribe] DisableReward=False <- True to remove the drops of flags, armor and tokens to get tamed versions of them. PillarTakesDmg=False <- Set to true and the pillar can receive damage and be destroyed. DisableTekgrams=False <- Change to true to disable bosses to give all TEKgrams. HealthMultiplier=1 StamMultiplier=1 WeightMultiplier=1 DamageMultiplier=1 SpeedMultiplier=1 CraftMultiplier=1 FoodMultiplier=1 TorporMultiplier=1
Last edited by prome; 27 Jul, 2019 @ 2:36am
prome  [developer] 12 Jun, 2019 @ 5:07am 
Spawncodes

Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Dmac/PrimalItemArmor_BootsDmac.PrimalItemArmor_BootsDmac'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Dmac/PrimalItemArmor_GlovesDmac.PrimalItemArmor_GlovesDmac'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Dmac/PrimalItemArmor_HelmetDmac.PrimalItemArmor_HelmetDmac'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Dmac/PrimalItemArmor_PantsDmac.PrimalItemArmor_PantsDmac'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Dmac/PrimalItemArmor_ShirtDmac.PrimalItemArmor_ShirtDmac'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Froggy/PrimalItemArmor_BootsFroggy.PrimalItemArmor_BootsFroggy'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Froggy/PrimalItemArmor_GlovesFroggy.PrimalItemArmor_GlovesFroggy'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Froggy/PrimalItemArmor_HelmetFroggy.PrimalItemArmor_HelmetFroggy'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Froggy/PrimalItemArmor_PantsFroggy.PrimalItemArmor_PantsFroggy'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/Froggy/PrimalItemArmor_ShirtFroggy.PrimalItemArmor_ShirtFroggy'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Banner/PrimalItemStructure_Flag_Dmac.PrimalItemStructure_Flag_Dmac'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Banner/PrimalItemStructure_Flag_Frog.PrimalItemStructure_Flag_Frog'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Spawner/PrimalItemConsumable_DmacToken.PrimalItemConsumable_DmacToken'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Spawner/PrimalItemConsumable_FroggyToken.PrimalItemConsumable_FroggyToken'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Weapon/Dmac/PrimalItem_WeaponSwordDmac.PrimalItem_WeaponSwordDmac'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Weapon/Froggy/PrimalItem_WeaponPikeFroggy.PrimalItem_WeaponPikeFroggy'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Shield/Froggy/PrimalItemArmor_ShieldFroggy.PrimalItemArmor_ShieldFroggy'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Shield/Dmac/PrimalItemArmor_ShieldDmac.PrimalItemArmor_ShieldDmac'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Armor/PrimalItemArmor_AT.PrimalItemArmor_AT'" 1 0 0 Cheat giveitem "Blueprint'/Game/Mods/AT/BP/Pillar/PrimalItemStructure_ATPillar.PrimalItemStructure_ATPillar'" 1 0 0 Cheat spawndino "Blueprint'/Game/Mods/AT/BP/Froggy/Froggyman_Character_BP.Froggyman_Character_BP'" 1 1 1 1 Cheat spawndino "Blueprint'/Game/Mods/AT/BP/Froggy/Froggyman_Tamed_Character_BP.Froggyman_Tamed_Character_BP'" 1 1 1 1 Cheat spawndino "Blueprint'/Game/Mods/AT/BP/Dmac/Dmac_Character_BP.Dmac_Character_BP'" 1 1 1 1 Cheat spawndino "Blueprint'/Game/Mods/AT/BP/Dmac/Dmac_Tamed_Character_BP.Dmac_Tamed_Character_BP'" 1 1 1 1

Last edited by prome; 27 Jul, 2019 @ 2:31am
prome  [developer] 12 Jun, 2019 @ 5:09am 
Engrams

EngramEntry_ATPillar
Last edited by prome; 14 Jun, 2019 @ 7:18am
FroggyMan  [developer] 12 Jun, 2019 @ 2:30pm 
Hey all this mod is meant to add challenging end game for your servers and is meant to work with all Dino mods at any Dino lvl . That being said before you add to your server i would suggest using the game ini option to adjust the health and melee damage of the bosses here is a example

THIS IS HOW WE SET IT UP TO FIGHT PARADOS DINOS AT MAX LVL 600 WILD WITH 255 POINTS IN MELEE AND 255 POINTS IN HEALTH AFTER TAME

[AlphaTribe]
DisableReward=False
HealthMultiplier=20
StamMultiplier=10
WeightMultiplier=10
DamageMultiplier=200
SpeedMultiplier=1
CraftMultiplier=1
FoodMultiplier=1
TorporMultiplier=1


The way i came to that number is spawning in the the max lvl tamable boss tier Dino from parados maxing out the exp and just fighting them and adjust to the difficulty you wish . I will be posting what we use for each series also i hope you all enjoy the amazing new challenge
Last edited by FroggyMan; 12 Jun, 2019 @ 2:31pm
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