RimWorld

RimWorld

Kaiser Armory
 This topic has been pinned, so it's probably important
ALIEN  [developer] 13 Jul, 2019 @ 4:05am
Update/Changes List
List of updates and changes
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ALIEN  [developer] 13 Jul, 2019 @ 4:06am 
Update 1.1 (2019-07-13)
- Balance tweaks (details below) - New weapons (MG 15 n.A., M1916 Selbstlader and M1915 Stielhandgranate) - Added melee weapons (S98/05 bayonet) - New UI icons - Tech tree changes - Removed bug : FK 96, leFH 16 and ammo for it will no longer spawn during raider sieges - Removed bug : WEX flamethrower will no longer be dropped during melee fight - WEX flamethrower can now target locations - Shots volume level adjustment - FK 96 and leFH 16 ammo stack limit increased to 50 shells

C96 - damageAmountBase : 10 -> 9 C96 - AccuracyMedium : 50 -> 60 MP 18 - Steel : 65 -> 70 MP 18 - ComponentIndustrial : 5 -> 4 MP 18 - range : 29.0 -> 28.0 Gew 98 - WorkToMake : 16000 -> 14000 Gew 98 - warmupTime : 1.6 -> 1.5 MG 08 - damageAmountBase : 14 -> 13 MG 08 - speed : 65 -> 75 MG 08 - stoppingPower : 1.2 -> 1.1 MG 08 - Steel : 150 -> 160 MG 08 - AccuracyShort : 0.60 -> 0.55 MG 08 - AccuracyMedium : 0.60-> 0.70 MG 08 - AccuracyLong : 0.50 -> 0.60 MG 08 - warmupTime : 1.7 -> 1.8 MG 08 - range : 37 -> 36
Last edited by ALIEN; 13 Jul, 2019 @ 4:07am
ALIEN  [developer] 29 Feb, 2020 @ 12:09pm 
Update 1.1a (2020-02-29)
-Mod updated to 1.1 - Fixed melee weapons mental brake isssue
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