XCOM 2
[WotC] Insurgency: Sandstorm :: Weapon Pack - Main Module
 This topic has been pinned, so it's probably important
∑3245  [developer] 14 Jun, 2019 @ 1:44am
Bug Report Thread
Found a bug? Report it here!

Please be very descriptive with your post (where it occurred, what was happening at the time of the occurance), or else I won't be able to help you.

Saying my game is broken because of this mod is not descriptive.
< >
Showing 1-15 of 22 comments
Radness 16 Jun, 2019 @ 12:50am 
ok so i used your mod once, all was well, then i booted my game again, and it crashes, i checked cash integrity, and tried again, crash... so i turned off this mod and my game works fine
i dont know what it is about this mod, i love the MG3 and the lot, but i cant use it as of now :(
Nyyttisäkki 16 Jun, 2019 @ 6:30am 
I had the same issue with this and resistance weapons, They made my game unstable. COould crash on choosing Load save menu or when pushing load save button. I reloaded the mods and started new game. Lets see what happens. g
Tacit Blue 18 Jun, 2019 @ 12:05am 
For some reason the hair trigger mod hides the suppressor/repeater mod from showing up visually on the SCAR and the Mk18, if you don't have the hair trigger mod on a weapon, the repeater shows up on the model, but with the hair trigger and a repeater on, the repeater just vanishers from the visual model.
Last edited by Tacit Blue; 18 Jun, 2019 @ 12:09am
CapRum 4 Jul, 2019 @ 8:26pm 
Hi, one of your SMGs is missing a name and tactical info; here's a screenshot[ibb.co].
The Greater Good 5 Jul, 2019 @ 2:48am 
in 00_WotC_INS2_WeaponPack_Data.int
[MD_WOTC_INS2_SMG_MP7_STD_SKR_T1 X2WeaponTemplate_Custom]
[MD_WOTC_INS2_SMG_MP7_STD_SKR_T2 X2WeaponTemplate_Custom]
[MD_WOTC_INS2_SMG_MP7_STD_SKR_T3 X2WeaponTemplate_Custom]
they were missed
T'erissk 9 Jul, 2019 @ 3:27am 
Slight bug with the MP7: Its muzzleflash was missing textures, so I had these big grey and lavender squares instead when the weapon fired.
Tacit Blue 11 Jul, 2019 @ 9:05am 
Originally posted by Spinosaurus Aegyptiacus:
Slight bug with the MP7: Its muzzleflash was missing textures, so I had these big grey and lavender squares instead when the weapon fired.

Yeah I'm getting the same on the MP7, same bug as the HG40 from the Black Ops III weapon pack.
Radness 14 Jul, 2019 @ 12:30pm 
Originally posted by Spinosaurus Aegyptiacus:
Slight bug with the MP7: Its muzzleflash was missing textures, so I had these big grey and lavender squares instead when the weapon fired.
same issue here
∑3245  [developer] 28 Jul, 2019 @ 3:36am 
Originally posted by Tacit Blue:
For some reason the hair trigger mod hides the suppressor/repeater mod from showing up visually on the SCAR and the Mk18, if you don't have the hair trigger mod on a weapon, the repeater shows up on the model, but with the hair trigger and a repeater on, the repeater just vanishers from the visual model.


Originally posted by CapRum:
Hi, one of your SMGs is missing a name and tactical info; here's a screenshot[ibb.co].

Fixed, finally.



Originally posted by Spinosaurus Aegyptiacus:
Slight bug with the MP7: Its muzzleflash was missing textures, so I had these big grey and lavender squares instead when the weapon fired.


Originally posted by Tacit Blue:
Originally posted by Spinosaurus Aegyptiacus:
Slight bug with the MP7: Its muzzleflash was missing textures, so I had these big grey and lavender squares instead when the weapon fired.

Yeah I'm getting the same on the MP7, same bug as the HG40 from the Black Ops III weapon pack.


Originally posted by Radness:
Originally posted by Spinosaurus Aegyptiacus:
Slight bug with the MP7: Its muzzleflash was missing textures, so I had these big grey and lavender squares instead when the weapon fired.
same issue here

Gonna have to investigate. This bug also appear on my other weapon mod, so must be something with the particle effect I copied from.
T'erissk 28 Jul, 2019 @ 12:57pm 
@∑3245, Looking forward to the fix ^^
Dusky 4 Aug, 2019 @ 7:22am 
The Bullpup version of the MP7A1 (and MP7XE) are partially invisible. The Assault Rifle versions both appear normal.

Bullpup version:
https://i.imgur.com/zpL91Xd.jpg

Assault Rifle version:
https://i.imgur.com/3sB07TA.jpg
∑3245  [developer] 4 Aug, 2019 @ 1:45pm 
Originally posted by Dusky:
The Bullpup version of the MP7A1 (and MP7XE) are partially invisible. The Assault Rifle versions both appear normal.

Bullpup version:
https://i.imgur.com/zpL91Xd.jpg

Assault Rifle version:
https://i.imgur.com/3sB07TA.jpg

It should be fixed now.
酷酷龙 6 Aug, 2019 @ 3:45am 
@∑3245 The skirmishers use all weapons could arise a square muzzle flash.
Seti 14 Dec, 2019 @ 7:58am 
After adding UBGL to SCAR, there is a " img" missing or something. The weapon picture goes like multicoloring and the text IMG shows up.

Can i fix this myself somehow?
Seti 29 Mar, 2020 @ 5:21am 
Underbarrel attachments are misplaced, ends up in middle of gun.
< >
Showing 1-15 of 22 comments
Per page: 1530 50