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1. When switching fire modes the weapon reloads a full clip. This is how alt fire works in RF, I cannot change anything about it
2. The ammo count for both fire modes are separate. Again, this is how alt fire works in Unity and I cannot do anything about it
3. Rifle reloads randomly in semi auto mode. Not sure how to fix it, apologies.
4. Rifle ammo count sometimes gets a bit buggy when in semi auto mode, also not really sure how to fix it.
5. Slide does not move when firing in semi auto. Not sure what was wrong with that, configured it like I always do in Unity but it just didn't seem to work.
6. Rifle sometimes "breaks" when switching away in semi auto mode to another weapon, really tried to fix this issue but no luck with it so sorry :/
7. Third person viewmodels are missing. I've forgotten how to do third person viewmodels but I'll try to update it if/when I remember how to do it.
Issue 6 can be fixed by reloading the alt fire mode of the weapon, it will load a single round first, then after you press reload again it will reload a full clip as per usual. It's a temporary fix but will have to do until I can maybe fix the issue properly.