Team Fortress 2

Team Fortress 2

The Meatgrinder
Whispy 6 Jun, 2013 @ 6:39am
STATS
+20% firing rate
+10% more speed while deployed
+10% more ammo
-20 health
-30% fire ressistance
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Showing 1-15 of 92 comments
AngryStudent 12 Jun, 2013 @ 12:53am 
+20% fire rate
+20% moving speed(even if not deployed)
+10% clip size
-15% fire resistance
-10% overhealth incrase speed


Something like that (good idea mate) did you seen that update for Workshop.If you got a gold star using their tool your weapon will be in game anyway (even if they don`t like it) so try their tool.I want to see this in game.
Whispy 13 Jun, 2013 @ 4:13pm 
Thats great stats man thanks for the input (even though i didnt create this)
Gangsta_wizard_840 16 Jun, 2013 @ 10:59am 
@ angrystudent, i cnat find a goldstar on a true weapon, i dont think it works with weapons. yet atleast
Gangsta_wizard_840 16 Jun, 2013 @ 10:59am 
*cant
ты ♥♥♥ 19 Aug, 2013 @ 7:36am 
too basic bro ... use more brain
Majora4Prez 8 Oct, 2013 @ 8:52pm 
Ideas taken from a fellow by the tag of Kave Johnson:

THE THROWAWAY
Disposable Minigun
+Alt-Fire: Throws weapon on the ground, preventing the Heavy from using his primary but allowing him to move at the same speed as a Pyro until he picks his gun up or resupplies (other players can pick up the gun as ammo)
+20% faster firing speed
-35% damage penalty
-Cannot spin up without firing

It gives Heavies an escape option and promotes the usage of other weapons. Hurray for Fat Scouts!
Dominant Gamer 10 Mar, 2014 @ 11:47am 
im thinking there should not be any stats
just a little sounding mini-gun
you know
like the one in left 4 dead
sounding like that one
Majora4Prez 16 Aug, 2014 @ 10:48pm 
There's no such thing as bullet range in TF2, Bubbles. Bullets hit instantly and go on forever.
Count Corax 21 Dec, 2014 @ 3:57am 
Why would it have a bigger clip if the ammo drum is smaller?
Cpt. Spooky 21 Dec, 2014 @ 6:21am 
-20% firing speed.
+20% ammo.
-10% movement speed.
+15% health.
Each shot fires half the pellets of a normal shotgun.
Panzer Grenadier 22 Dec, 2014 @ 9:53am 
Originally posted by SoftcoreScarf(Anna):
-20% firing speed.
+20% ammo.
-10% movement speed.
+15% health.
Each shot fires half the pellets of a normal shotgun.


I agree it should have a slower firing speed with shorter range but with a larger spread
_nimble_ 22 Dec, 2014 @ 10:45am 
Guys, guys, guys, guys. Guys. It say, in big, bold letters "Triple Barreled Gatling Shotgun." Alright? Shotgun. So how about:
+20% Damage
No movement penalty for spinning down
+20% Faster Spin Down Time
-60% Accuracy
-20% Fire Rate
Zanariff 22 Dec, 2014 @ 4:23pm 
+20% firing rate
+10% more speed while deployed
+10% more ammo
-20 health
-30% fire ressistance
+ 300 damage
Hatchet Hatcher 22 Dec, 2014 @ 7:36pm 
STats
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TheFatManatee 22 Dec, 2014 @ 9:11pm 
20% faster firing
30% more damage to players
-20% speed penalty while deployed (less penalty)
-10% spin up time
-50% damage to buildings
+25% damage taken from sentries

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