Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Antiochus III
 This topic has been pinned, so it's probably important
chimp  [developer] 23 Jun, 2019 @ 3:02pm
Bug Reports
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Showing 1-3 of 3 comments
Hufenspiel 15 Sep, 2019 @ 8:02am 
When unlocking the civic that allows the civ's UU - it never appears as a unit that you can build
Jerry Falls-well 29 Jun, 2020 @ 9:17am 
Yeah I just noticed the same problem, which sucks because it was the main reason I picked this Civ to play as. Does anyone know if this mod gets updated?
Fantasieprodukt 15 Mar, 2021 @ 12:05pm 
YNAMP giant earth support is not working because the TSL given in the Mod support file is defined as "TERRAIN_PLAINS_MOUNTAIN" and mountain tiles are invalid starting locations. I reported this lately in Civitas Seleucus bug report but I was confused, it is not Seleucus with the invalid TSL but Antiochus (I deleted my comment in Seleucus discussion section). But still when I change the TSL for Antiochus to any other valid TSL, it's not working at all in ynamp giant earth, I always start with 0 units. Maybe you can have a check why it's broken. Seleucus seems to work fine
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Showing 1-3 of 3 comments
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