Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
Clocks ticking.
https://i.imgur.com/t6R4Cho.png
https://i.imgur.com/ycuvJoY.png
https://i.imgur.com/19ptajP.png
https://i.imgur.com/ZyQpwnU.png - error when trying to lauch server
NULL pointer to instance
Class: 'CustomMission'
Function: 'SwitchAutoRun'
Stack trace:
NDS_Scripts/Scripts/5_Mission/mission\missionserver.c:34
JM/CF/Scripts/3_Game/communityframework\rpc\rpcmanager.c:244
scripts/3_Game/dayzgame.c:2342
NULL pointer to instance
Class: 'CustomMission'
Function: 'SwitchAutoRun'
Stack trace:
NDS_Scripts/Scripts/5_Mission/mission\missionserver.c:34
JM/CF/Scripts/3_Game/communityframework\rpc\rpcmanager.c:244
scripts/3_Game/dayzgame.c:2374
I have added your mod to my server and am having 2 issues.
1. I am a lefty and I have my movement bound to IJLK (I know weird right). The issue is that I can only break the autorun if I press WASD. Strange thing is I dont have the same issue on Trumps Wall servers and I know that they also use your mod?
2. When going into map or inventory the run stops and it jogs returning to sprint when I close the map of inventory.
I hope that you can help.
Thanks
Bosco_RSA
If trumps wall used my mod on their server they would have the same issue, so maybe they might be using a different mod.
The inventory issue is something iv fixed privately just havent released it here
Thanks for the reply. Ok and thanks for the update.
RE: the inventory fix. is this something you will be updating here?