ARK: Survival Evolved

ARK: Survival Evolved

Xenoms Creature Pack
Crash with Hatched wyverns
this was the crashlog i got everytime i went close to my base while i had baby wyverns from this mod


Fatal error!



VERSION: 329.25
ShooterGame.exe!UClass::GetDefaultObject() (0x00007ff786a124b6) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\public\uobject\class.h:1945]
ShooterGame.exe!APrimalDinoCharacter::HandleUnstasised() (0x00007ff786f96b0c) + 331 bytes [f:\build\gen2dlc\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:2890]
ShooterGame.exe!APrimalDinoCharacter::Unstasis() (0x00007ff7870225c4) + 0 bytes [f:\build\gen2dlc\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:2700]
ShooterGame.exe!AWorldSettings::Tick() (0x00007ff78935c7b4) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\worldsettings.cpp:932]
ShooterGame.exe!AActor::TickActor() (0x00007ff788f8324e) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\actor.cpp:789]
ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff7892f9390) + 30 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff7888d01bc) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff7888d039d) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff7888deb03) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff788954976) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]
ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff789313d01) + 270 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]
ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff789318921) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff789126bb5) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGame.exe!UWorld::Tick() (0x00007ff78913196c) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\leveltick.cpp:1260]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7890a9ae1) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\gameengine.cpp:1183]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff786a033c8) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\launchengineloop.cpp:2441]
ShooterGame.exe!GuardedMain() (0x00007ff7869fe4fc) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7869fe54a) + 5 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff786a03d3c) + 17 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff78a132d5d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff9ad207034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff9ad9e2651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff9ad9e2651) + 0 bytes [UnknownFile:0]
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Showing 1-9 of 9 comments
Exyla  [developer] 14 Jun, 2021 @ 6:33am 
I'm really Sorry, but i can't reproduce your problem.

I have got test at a dedicated test-server with corrupted and special fire wyvern. I have got make fertile eggs and breeded out. Your crashreport say, if you go unstasis (Is if you go in rendering), it crashes from unstasis event of one PrimalDinoCharacter (Here is no Info about the Dino). In my 5 tests is nothing crashed.
My next test was in singleplayer: Here i get the SAME result. No Crash, nothing.


Additional-Info: The Wyverns are all Children-BPs of the original Wyvern of Wildcard. I have got only added the BPTamedTick Event, because I don't want to Change the InventoryComponent.

Have you got any other Mod with a Dino?
Exyla  [developer] 14 Jun, 2021 @ 6:39am 
Are you Playing with Steam or Epic-Games?
Are you Playing on Server or SinglePlayer?
Gameovergirl217 14 Jun, 2021 @ 1:08pm 
i have several mods that add wyverns and dinos. also i play steam and singleplayer. i can try to send you my modlist if you want
Exyla  [developer] 15 Jun, 2021 @ 7:30pm 
that is really tricky ... can you start a new SP-World (only with this mod (Xenoms Creature Pack)), spawn a few wyverns and make a new baby to test?
Increase egghatch to 600 and babymature to 100 to need only seconds for this test
Gameovergirl217 15 Jun, 2021 @ 8:23pm 
is there a way to do this without deinstalling everything? my internet is slow as hell and downloads take foreever
Exyla  [developer] 17 Jun, 2021 @ 9:26pm 
of course - if you start Ark -> Local Game -> Select a Map without SaveGame or generate your own Ark-Map (Take a few minutes), and !!! make a list of your old used mods in the right side. If you have got saved the list of mods, remove all mods in the top right box and use only the mod xenoms creature pack.

Attention: If you want to use your old local games, please add all mods from your backuped list! If you don't do it, you will losing items, creatures and other stuff in this world!
Gameovergirl217 17 Jun, 2021 @ 11:39pm 
oh f...... thats a lot. i kinda dont want to risk destroying everything. you sure a modlist wouldnt be enough to help?
Exyla  [developer] 25 Jun, 2021 @ 9:15am 
not really ...
Do you speak German?
Gameovergirl217 25 Jun, 2021 @ 9:45am 
yes i do. i just wanted to do this in english in case others have the same problem so they can maybe see whats happening
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Showing 1-9 of 9 comments
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