ARK: Survival Evolved

ARK: Survival Evolved

Xenoms Tek Pack
Exyla  [developer] 7 Sep, 2021 @ 11:26am
GameUserSettings.ini
Example:

[XenomsTekPack]
CustomizeMaxChargingInPercent=True # Set this Value to True (Default False)
to activate the Customization of TekChargingStation

RechargeToMax=80.0 # 80.0 is 80 Percent, The Tek Armor durabillity will be charged to a maximum of 80% his max durabillity

CustomizeTimeForCooldown=True # Set this Value to True (Default False) to activate the Customization of TekFertileImpulseGenerator

TimeForCooldown=-150.0 # Set Loading-Time to 150 Seconds (Default is 300 Seconds / Value -300.0)

AllowConvertFuncToOfficialBack=True # Set this Value to True (Default False) to activate a Function, with that can the Modded-Creatures Convert back to Officials. Example: If you have got breed 2 phoenix and get a baby, with this will be the baby convert back to official phoenix class. Function added, if you want to delete this mod from server and you will be enable the players don't lose the FERTILIZED Creatures. Function can be used on Tek Fertile Impulse Generator - Released on 29.10.2021 with Update

PreventThisWildDinoClassesToPushOut=/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP,/Game/PrimalEarth/Dinos/Lystrosaurus/Lystro_Character_BP.Lystro_Character_BP # In this exaple, Wild Dodos and Lystro will not longer be pushed out of Better Tek Shield - the split work with a comma, Default is nothing set
Last edited by Exyla; 21 Oct, 2022 @ 1:17pm