Slay the Spire

Slay the Spire

The Senshi
Aelie  [developer] 1 Jul, 2019 @ 10:19am
Bugs
Please leave bug reports here instead of the main comments, thanks
Last edited by Aelie; 1 Jul, 2019 @ 7:01pm
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Showing 1-15 of 64 comments
getting the following error on start up

ModVersion Info:
- Java version (1.8.0_144)
- Slay the Spire (07-01-2019)
- ModTheSpire (3.11.0)
Mod list:
- basemod (5.13.0)
- stslib (1.17.0)
- TheSenshi (1.0.0)

Begin patching...
Patching enums...Done.
Finding core patches...
Finding patches...
com.evacipated.cardcrawl.modthespire.patcher.PatchingException: com.megacrit.cardcrawl.screens.SingleCardViewPopup.renderDescriptionCN(com.badlogic.gdx.graphics.g2d.SpriteBatch): Location matching given description could not be found for patch
at com.evacipated.cardcrawl.modthespire.lib.LineFinder.findInOrder(LineFinder.java:39)
at com.evacipated.cardcrawl.modthespire.lib.LineFinder.findInOrder(LineFinder.java:32)
at basemod.patches.com.megacrit.cardcrawl.screens.SingleCardViewPopup.RenderCustomDynamicVariableCN$Locator.Locate(RenderCustomDynamicVariableCN.java:56)
at com.evacipated.cardcrawl.modthespire.patcher.LocatorInfo.findLines(LocatorInfo.java:22)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:377)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:252)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:334)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:265)
at java.lang.Thread.run(Thread.java:748)
hydroa_85 1 Jul, 2019 @ 1:43pm 
The mod crashes as soon as it tries to display any of the cards. Not sure why

Edit:

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: cardTitleFont_small_N
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchFieldError: cardTitleFont_small_N
at theSenshi.cards.AbstractDefaultCard.RenderType(AbstractDefaultCard.java:124)
at theSenshi.cards.AbstractDefaultCard.render(AbstractDefaultCard.java:113)
at com.megacrit.cardcrawl.cards.CardGroup.renderMasterDeck(CardGroup.java:713)
at com.megacrit.cardcrawl.screens.MasterDeckViewScreen.render(MasterDeckViewScreen.java:389)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2671)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:441)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Last edited by hydroa_85; 1 Jul, 2019 @ 1:47pm
Aelie  [developer] 1 Jul, 2019 @ 1:51pm 
if you updated to 1.1 this wont work properly until i fix it tonight. all mods are broken right now. or you can go back to 1.0 in the steam properties
Aelie  [developer] 1 Jul, 2019 @ 6:53pm 
it should work with StS 1.1 now
Yumi-chan 2 Jul, 2019 @ 3:50am 
I add mod and that 3 staf but I don't see charkter in game. I don't know, what to do.
KumaGorath  [developer] 2 Jul, 2019 @ 4:34am 
You have to have basemod for any mod to appear. her icon is the circle shaped pendant with 4 orbs around it.
Atashi Aachenfab! 2 Jul, 2019 @ 10:18am 
Can you please update to work with the new version, because it doesnt seem like the mod loader even works for 1.0 now

ModVersion Info:
- Java version (1.8.0_144)
- Slay the Spire (01-23-2019)
- ModTheSpire (3.11.0)
Mod list:
- basemod (5.14.2)
- stslib (1.17.0)
- TheSenshi (1.0.0)

Begin patching...
Patching enums...Done.
Finding core patches...
Finding patches...
java.lang.NoSuchMethodException: Patch basemod.patches.com.megacrit.cardcrawl.cards.DescriptionLine.CustomDynamicVariableTokenizeCN:
No method named [tokenizeCN] found on
class [com.megacrit.cardcrawl.cards.DescriptionLine]
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:331)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:252)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:334)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:265)
at java.lang.Thread.run(Thread.java:748)

This error occurs with or without the senshi mod
KumaGorath  [developer] 3 Jul, 2019 @ 7:47pm 
then that means its another mod that didnt work for you after update. senshi came out the same day as the patch and was patched that day for it.
SolarNougat 4 Jul, 2019 @ 9:00am 
Can you please update to work with the new version, because it doesnt seem like the mod loader even works for 1.0 now

ModVersion Info:
- Java version (1.8.0_144)
- Slay the Spire (01-23-2019)
- ModTheSpire (3.11.0)
Mod list:
- basemod (5.14.2)
- stslib (1.17.0)
- TheSenshi (1.0.0)

Begin patching...
Patching enums...Done.
Finding core patches...
Finding patches...
java.lang.NoSuchMethodException: Patch basemod.patches.com.megacrit.cardcrawl.cards.DescriptionLine.CustomDynamicVariableTokenizeCN:
No method named [tokenizeCN] found on
class [com.megacrit.cardcrawl.cards.DescriptionLine]
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:331)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:252)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:334)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:265)
at java.lang.Thread.run(Thread.java:748)

This error occurs with or without the senshi mod

This one is, iirc, caused by the Deck Sort mod.

Anyway, my game just crashed when applying dead reverb from the Scream card to the Spire Spear.
Sunn Bro 4 Jul, 2019 @ 10:21pm 
I've found a bug where In the Name of the Moon appears to become permanent if you don't use an attack that turn. lmk if screenshots or anything would be useful.
auaurora 5 Jul, 2019 @ 3:46pm 
Found bugs:
-Assist attack cards that cost 2 or more don't work with the Necronomicon relic.
-The card "He's So Dreamy"+ says the searched Tuxedo Mask Card costs 0 next turn. It costs 0 neither this turn or the next.
-Multiple copies of the card Moonlight Knight does nothing: if you play two and then three skills you would expect to be energized twice (like two Panacea do twice the damage). Instead you are energized once. Also, if you play an unupgraded Moonlight Knight and then play a Moonlight Knight+, you only get the unupgraded effect.
-Silence Glaive Surprise says "Lose 20 HP." (cannot be blocked) but you take damage instead (can be blocked).
-Chronos Typhoon says "Take 10 damage" (can be blocked) but you lose HP instead (cannot be blocked).
-The relic Eternal Tiare doesn't seem to do anything. It didn't increase the damage of either my Sailor Kicks or Moon Gorgeous Meditation when I tried. Then I died.

Not necessarily bugs, but:
-Dead Scream should probably be a skill, because it doesn't do damage.
-The "Take 10 damage" part of Chronos Typhoon is located outside of the teamwork effect. Sailor Moon will happily pay 2 energy to take 10 damage instead of warning that the card does nothing without teamwork.
hydroa_85 6 Jul, 2019 @ 6:30am 
In one fight the Venus card that has retain after being upgraded was being discarded at the end of my turns like a regular card. It wasn't doing it at the start of the fight and only ocurred after being played once, if that helps
DirtNap 9 Jul, 2019 @ 7:03am 
Originally posted by hydroa_85:
In one fight the Venus card that has retain after being upgraded was being discarded at the end of my turns like a regular card. It wasn't doing it at the start of the fight and only ocurred after being played once, if that helps
Retain only works for one round. If you don't use it the next round it gets discarded as usual.
Last edited by DirtNap; 9 Jul, 2019 @ 7:03am
Berserker 9 Jul, 2019 @ 1:41pm 
20:39:48.083 INFO basemod.BaseMod> publish on card use: theSenshi:VenusGlamour
Exception: java.lang.NullPointerException
20:39:48.084 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:24) ~[?:?]
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:37) ~[?:?]
at theSenshi.cards.shared.attacks.VenusGlamour.use(VenusGlamour.java:63) ~[TheSenshi.jar:?]
at com.evacipated.cardcrawl.mod.hubris.patches.ZylophonePatch$MultiUse.use(ZylophonePatch.java:51) ~[Hubris.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1659) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:299) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:159) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:326) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2494) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:422) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
IkomaTanomori 10 Jul, 2019 @ 8:35am 
Eternal Tiare relic: supposed to give all Magical attacks +5 Magical - does nothing.

Crescent Moon Wand relic: supposed to give block when playing a Magical card - does nothing.

In The Name of the Moon card: sometimes just doesn't get used up. Fails to trigger at all on attacks which don't do direct damage, such as Dead Scream.

Star Serious Laser card: if the fight started with 3 enemies, and the middle one dies, this won't jump to the back enemy.
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