Squad
Space Crew
Atomic Abbey 30 Jul, 2019 @ 2:07pm
Need multiple life support terminals
I was able to easily camp and kill anyone who got near the life support terminals, adding a seconds life support terminal somwhere else on the map would help aleviate this issue, since I was able to single handedly wipe everyone out while hiding in some shadows and healing next to admin
Last edited by Atomic Abbey; 30 Jul, 2019 @ 2:11pm
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Showing 1-8 of 8 comments
kidd 30 Jul, 2019 @ 2:09pm 
Was in this round, completely unable to do anything because he could just sit in Admin Terminal and prevent the objective from getting completed.
Parksalot 30 Jul, 2019 @ 3:45pm 
what server yall playing on mine says it needs an update
shrike 31 Jul, 2019 @ 3:34pm 
best thing you can do in that situation is try to kill the alien.
Atomic Abbey 1 Aug, 2019 @ 10:15pm 
Originally posted by shrike:
best thing you can do in that situation is try to kill the alien.
Your not supposed to really be able to kill him, it's supposed to be an unstoppable force, however, people have just been ganging up on the alien and killing it over and over. Which is not the point at all
[MT] Novello 3 Aug, 2019 @ 8:07am 
yeah if you get 3 pistols together, there's a good chance the alien will die. If you have 4 pistols it's a sure kill. When I'm playing the raptor I tend to allow the bridge and mission control a little bit of room so they can actually play the objectives. So yeah i'd avoiding camping, but it's always good to check if the bridge has 4 green lights so you can start going try-hard mode
Wrecker 3 Aug, 2019 @ 8:52pm 
Yeah I think any method is fair game. Your enemy just has to work around your play style. If you want to camp admin, you can, but your weakness would be if they gang up on you. No play style I have found is over powered.
Atomic Abbey 4 Aug, 2019 @ 12:30pm 
Originally posted by Wrecker:
Yeah I think any method is fair game. Your enemy just has to work around your play style. If you want to camp admin, you can, but your weakness would be if they gang up on you. No play style I have found is over powered.
Yea the mod creator is just going to keep buffing the aliens health, your not supposed to be able to gang up on it, it's already been buffed like twice, if people keep making hunting parties then he's gonna buff it again

Your don't "work around" camping admin, you wait for people to get close, then you kill them all, hide in the room next door and regen health, then go back out when they are reviving them, rinse and repeat

Having a single console to work with means all the alien has to do is camp it
Last edited by Atomic Abbey; 4 Aug, 2019 @ 12:31pm
[PPP] ValorB 5 Aug, 2019 @ 11:15am 
The simplest solution is to give the Survivors more firepower. Spread out that pistol love to other classes.

You can also show the Classes you have more love, give them class-specific jobs they can perform outside of being a meat-burrito for the ALIEN.

Like, say, accessing an engineering panel in the Lab that would Isolate Admin and fill it with steam, essentially killing anything inside it, Human and ALIEN, which can only be accessed BY Engineers. You can also make it to where they have to turn on that particular feature via a terminal that is randomly placed across the ship, also only accessible by Engineers.

You can also remove the Pistol from the Science Officer and give them a low grade stun gun that will ragdoll a human (not kill them) as well as place a debuff on the ALIEN, making them move slower and forcing them to rethink the constant 'charge into the guns' approach that seems to be working well for them.

You can also provide stun batons or even ‘foam’ that is aimed to SLOW the ALIEN down, and NOT KILL IT to the Classes that have no means to defend themselves outside of harsh language.

But giving the ALIEN more Health and Making it tougher to bring down will only reward ALIEN Players by simply running up and down the corridor and gleefully butchering the survivors far faster than it already has.

Yeah, that thing is big, nasty, and can kill me instantly, but its faster than me, I can’t run when it spots me so I have to turn and fight. And if I got a gun and a long enough corridor, I should be able to drop the f*cker in SELF DEFENSE. Close Quarters Battle, however, is always suicide, and giving us the equivalent of nerf ball bats and hard plastic air-soft guns against its health pool does not help the situation when the ALIEN knows you have to come to it to proceed.

:/
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