Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Unofficial TW : Three Kingdoms Bug Patch For 1.3.0 Patch
 This topic has been pinned, so it's probably important
KPG  [developer] 5 Jul, 2019 @ 8:10am
Reporting Page(제보용 페이지)
If you find a bug while playing the game or using the mod, Please Please write it here :) I'll handle it ASAP.


게임 중이거나 모드 사용 중 버그를 발견하시면 이곳에다가 알려주세요 :) 제가 최대한 빠르게 처리하도록 하겠습니다.
Last edited by KPG; 5 Jul, 2019 @ 8:11am
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Showing 1-15 of 65 comments
ShowOfTimes 5 Jul, 2019 @ 12:27pm 
Bug in base game, reinforcement characters in battle that receive a buff to melee evasion don't lose buff effects when skill effects expire. Instead character keep buff and they stack up. I've seen commanders in battle with 427% melee evasion.
KPG  [developer] 5 Jul, 2019 @ 3:45pm 
Originally posted by HammerBroOfTimes:
Bug in base game, reinforcement characters in battle that receive a buff to melee evasion don't lose buff effects when skill effects expire. Instead character keep buff and they stack up. I've seen commanders in battle with 427% melee evasion.

That's a notorious bug. I already know that. The bug is not only about evasion, but also about other skills. For example, Water-Calss character's skill "Wisdom of the river" cause similar problem.
KPG  [developer] 5 Jul, 2019 @ 3:59pm 
Originally posted by Ultralisk:
Originally posted by HammerBroOfTimes:
Bug in base game, reinforcement characters in battle that receive a buff to melee evasion don't lose buff effects when skill effects expire. Instead character keep buff and they stack up. I've seen commanders in battle with 427% melee evasion.

That's a notorious bug. I already know that. The bug is not only about evasion, but also about other skills. For example, Water-Calss character's skill "Wisdom of the river" cause similar problem.

That is, the bigger problem. If evasion is the only problem, Just replace the effect of the skill. In this case, however, the mechanism of the skill may have to be fixed. It's hard to find and fix these hard-code-level bugs.

I know it's annoying. but I (or Ca development team) trying to fix it, Please be patient :)
ShowOfTimes 5 Jul, 2019 @ 4:33pm 
Originally posted by Ultralisk:
Originally posted by Ultralisk:

That's a notorious bug. I already know that. The bug is not only about evasion, but also about other skills. For example, Water-Calss character's skill "Wisdom of the river" cause similar problem.

That is, the bigger problem. If evasion is the only problem, Just replace the effect of the skill. In this case, however, the mechanism of the skill may have to be fixed. It's hard to find and fix these hard-code-level bugs.

I know it's annoying. but I (or Ca development team) trying to fix it, Please be patient :)
NP just reporting it as you asked.:mhwgood:
ShowOfTimes 5 Jul, 2019 @ 5:50pm 
So just found a small issue with Gan Ning in the mod. You changed the weapon he can equip but the equippable still shows the icon for two handed axe and polearm. Not a big deal but just wanted to let you know. Link to screenshot https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1793403234
Houthi George 5 Jul, 2019 @ 7:32pm 
I thought Gan Ning's Hail of Arrows was already fixed prior to the mod. It works in the game for me even without the mod.

I tested in quick battles and it does work there without the mod. No idea about campaign though.
Last edited by Houthi George; 5 Jul, 2019 @ 7:39pm
ShowOfTimes 5 Jul, 2019 @ 8:21pm 
Originally posted by 華為:
I thought Gan Ning's Hail of Arrows was already fixed prior to the mod. It works in the game for me even without the mod.

I tested in quick battles and it does work there without the mod. No idea about campaign though.
Not in campaign.
ShowOfTimes 5 Jul, 2019 @ 9:14pm 
Sry to flood your forum with things, but another issue in the base game I wanted to see if you can look at. AI Cao Cao & Liu Bei constantly dismiss Xiahou Yuan & Zhang Fei in campaign, not sure why. Not only that AI Cao Cao always losses Sima Yi as soon as he gets him, assuming due to the AI not giving him a court position immediately and his satisfaction starting at 0. Is there anything that can be done about this?
KPG  [developer] 5 Jul, 2019 @ 10:58pm 
Originally posted by HammerBroOfTimes:
So just found a small issue with Gan Ning in the mod. You changed the weapon he can equip but the equippable still shows the icon for two handed axe and polearm. Not a big deal but just wanted to let you know. Link to screenshot https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1793403234

Did you get the save file before you applied my mod? This can be caused some problems. I'm sorry I didn't notify you. ;(
KPG  [developer] 5 Jul, 2019 @ 11:07pm 
Originally posted by 華為:
I thought Gan Ning's Hail of Arrows was already fixed prior to the mod. It works in the game for me even without the mod.

I tested in quick battles and it does work there without the mod. No idea about campaign though.

That's because Gan Ning in custom battles already has one-handed weapons. That skill is not activated when character equipped with a two-handed weapon. However, Gan Ning can only use two-handed weapons. That's why I modified his weapons restrictions.
ShowOfTimes 5 Jul, 2019 @ 11:14pm 
Originally posted by Ultralisk:
Originally posted by HammerBroOfTimes:
So just found a small issue with Gan Ning in the mod. You changed the weapon he can equip but the equippable still shows the icon for two handed axe and polearm. Not a big deal but just wanted to let you know. Link to screenshot https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1793403234

Did you get the save file before you applied my mod? This can be caused some problems. I'm sorry I didn't notify you. ;(
No problem, just letting you know. :mhwgood:
KPG  [developer] 5 Jul, 2019 @ 11:23pm 
Originally posted by HammerBroOfTimes:
Sry to flood your forum with things, but another issue in the base game I wanted to see if you can look at. AI Cao Cao & Liu Bei constantly dismiss Xiahou Yuan & Zhang Fei in campaign, not sure why. Not only that AI Cao Cao always losses Sima Yi as soon as he gets him, assuming due to the AI not giving him a court position immediately and his satisfaction starting at 0. Is there anything that can be done about this?

I don't think that's a bug, it's a problem of TW:3K's systems. In Xiahou Yuan & Zhang Fei case, Because the character's upkeep is too high, AI can't handle it and firing these characters. This problem can be solved by using a mod that lowers the upkeep cost of characters.

In Sima Yi's case, He's a high-rank character, and He's traits setting to have high ambitions.So, Not only AI, but also player cannot be satisfied with him...
ShowOfTimes 5 Jul, 2019 @ 11:45pm 
Originally posted by Ultralisk:
Originally posted by HammerBroOfTimes:
Sry to flood your forum with things, but another issue in the base game I wanted to see if you can look at. AI Cao Cao & Liu Bei constantly dismiss Xiahou Yuan & Zhang Fei in campaign, not sure why. Not only that AI Cao Cao always losses Sima Yi as soon as he gets him, assuming due to the AI not giving him a court position immediately and his satisfaction starting at 0. Is there anything that can be done about this?

I don't think that's a bug, it's a problem of TW:3K's systems. In Xiahou Yuan & Zhang Fei case, Because the character's upkeep is too high, AI can't handle it and firing these characters. This problem can be solved by using a mod that lowers the upkeep cost of characters.

In Sima Yi's case, He's a high-rank character, and He's traits setting to have high ambitions.So, Not only AI, but also player cannot be satisfied with him...
Is there maybe a way to make it to where AI Cao Cao will put Sima Yi in a court position or maybe give a bonus satisfaction to Sima Yi when he is serving under Ai Cao Cao?
It's just seems really dumb that Ai Cao Cao gets him from an event but losses him the next turn, because the AI doesn't know how to rearrange its court to keep him. Not a big deal for players, as we know how to remove someone from a court position to make a place for him when we get him.
KPG  [developer] 5 Jul, 2019 @ 11:59pm 
Originally posted by HammerBroOfTimes:
Originally posted by Ultralisk:

I don't think that's a bug, it's a problem of TW:3K's systems. In Xiahou Yuan & Zhang Fei case, Because the character's upkeep is too high, AI can't handle it and firing these characters. This problem can be solved by using a mod that lowers the upkeep cost of characters.

In Sima Yi's case, He's a high-rank character, and He's traits setting to have high ambitions.So, Not only AI, but also player cannot be satisfied with him...
Is there maybe a way to make it to where AI Cao Cao will put Sima Yi in a court position or maybe give a bonus satisfaction to Sima Yi when he is serving under Ai Cao Cao?
It's just seems really dumb that Ai Cao Cao gets him from an event but losses him the next turn, because the AI doesn't know how to rearrange its court to keep him. Not a big deal for players, as we know how to remove someone from a court position to make a place for him when we get him.

You're right. But it is a difficult problem to solve. I think it's not fair to give a single character. I also think giving satisfaction buffs to all characters goes beyond the nature of "Bug Patch."

I think the best way is to lower the character's independence. However, this will benefit users who play Cao Cao Faction. It's a very difficult problem. I think I need to think about it. Thank you for your advice :)
ShowOfTimes 6 Jul, 2019 @ 12:14am 
Originally posted by Ultralisk:
Originally posted by HammerBroOfTimes:
Is there maybe a way to make it to where AI Cao Cao will put Sima Yi in a court position or maybe give a bonus satisfaction to Sima Yi when he is serving under Ai Cao Cao?
It's just seems really dumb that Ai Cao Cao gets him from an event but losses him the next turn, because the AI doesn't know how to rearrange its court to keep him. Not a big deal for players, as we know how to remove someone from a court position to make a place for him when we get him.

You're right. But it is a difficult problem to solve. I think it's not fair to give a single character. I also think giving satisfaction buffs to all characters goes beyond the nature of "Bug Patch."

I think the best way is to lower the character's independence. However, this will benefit users who play Cao Cao Faction. It's a very difficult problem. I think I need to think about it. Thank you for your advice :)
Hope you can do something about it. Maybe make it a side mod. I'd sub in a heart beat.

I just hate how the Ai dismiss unique characters and the endgame always seem to be me fighting non-unique characters.:mhwgood:
Last edited by ShowOfTimes; 6 Jul, 2019 @ 12:15am
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