Call of Duty: Black Ops III

Call of Duty: Black Ops III

[TFC MOD] The First Cycle - Release v8.7
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Blak  [developer] 6 Jul, 2019 @ 10:35am
TFC Mutators
I've created this discussion so people can 1) suggest new mutators and 2) see what mutators have or will be added. Particularly because as of present, the mutators menu is not behaving properly, so it's important people still know what will be added and that their feedback has been noticed in meantime.

From B7 the mutators menu will be getting more changes - there will now be a dedicated section for all of the toggleable (on/off) mutators. The list has been modified to represent this.

Key:
S = Suggested, not yet started
U = WIP, unfinished
R = Available in current TFC version
N = Available in next TFC version

Mutators Menu ---------------------------------------------------------
R Start Round = [ 1, 5, 10, 15, 20 ]
N Maximum Spawned Zombies = [ 16, 24, 36, 55 ]
U Weapon Selection = [ Comprehensive, Suitable, Classic ]
U Gamemode = [ Classic, Gun Game ]

Toggle Mutators ---------------------------------------------------------
R Perk Limit = [ Off / On ]
N Special Rounds = [ Off / On ]
U Magic = [ Off / On ]
S Black Ops Features = [Off / On ]
S Hardcore Mode = [ Off / On ]
S Player-specific Starting Weapon = [ Off / On ]
U Zombie Counter = [ Off / On ]
R Hitmarkers = [ Off / On ] Known issues
U Change PaP camo = [ Off / On ]
U Nostalgia Mode = [ Off / On ]
Last edited by Blak; 13 Jul, 2019 @ 4:16pm
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Showing 1-7 of 7 comments
Remarkable Atlus 6 Jul, 2019 @ 2:24pm 
https://forum.modme.co/threads/player-specific-starting-weapon.1445/

S: Possibly an option to enable player specific starting weapos? ei: M1911 for Dempsey, Totarev for Nikolai, Nambu for Takeo and Luger for Richtofen?
Last edited by Remarkable Atlus; 6 Jul, 2019 @ 2:24pm
Blak  [developer] 6 Jul, 2019 @ 2:55pm 
Originally posted by Khroma:
https://forum.modme.co/threads/player-specific-starting-weapon.1445/

S: Possibly an option to enable player specific starting weapos? ei: M1911 for Dempsey, Totarev for Nikolai, Nambu for Takeo and Luger for Richtofen?
Added as suggested mutator.
enbee 7 Jul, 2019 @ 2:19am 
Not sure if this is remotely possible but WWII bosses in BO3? Can't remember all the names but stuff like those fire Zombies from Shadowed Throne, flamethrower zombies from Final Reich, etc. I really dug the special zombies in WWII, having them spawn with the horde could be a cool option if at all possible? ^_^
RiskyBizznue 7 Jul, 2019 @ 4:32pm 
Wunderfizz toggle for Nacht, Verrukt, and Shi No would be cool
Blak  [developer] 8 Jul, 2019 @ 5:08am 
Originally posted by RiskyBizznue:
Wunderfizz toggle for Nacht, Verrukt, and Shi No would be cool
Added
ziggy 11 Jul, 2019 @ 1:30pm 
Gobblegum/wunderfizz toggle
Previous 13 Jul, 2019 @ 9:57am 
signature weapons or animated pap camos toggle
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