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seemed like this mod blocked me from using a mech, in the mech assembly station, it says "Configuration Incomplete" and every slots is locked.
can you please investigate ?
EDIT: I might've actually found the problem.
EDIT2: Under further review I found the problem. Please bare with me while I get the problem solved! Thanks for bringing this issue to my attention.
EDIT3: As of July 11th this issue has been fixed.
have a few health boosting mods and saw some enemies survive a hit or two, so some weird damage cap is happening
When you mean "infinity damage", do you mean the damage buff from the full set of armor, or the damage type from the weapons themselves?
also i didnt know the armor gave you a damage buff
maybe the two damage buffs cause an intergar roll over?
I'll look into this a bit more, but before I do, does this happen with everything or specific creatures? Any mods that modify overall health/damage calculations? The more information you can toss me the better the chances I'll have to fix this possible problem!
ive also suggested the rollover since i have a mod called augment combiners and id say roughly 800+ mods for the game right now adding an assortment of things, but ive listed the main ones that could affect this
i dont think the enemy health buff mods i have should stack, they really shouldnt, but its just quite weird to see the enemy still have 2 bars of health left after hitting them and exactly 2 bars, but the rest of my other weapons do enough damage nonetheless
it seems like a very specific and weird thing that rarely happens but its fine regardless. honestly im just happy the game runs