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But think beyond the game mechanics. That's how I myself do it. What good is becoming a lich? It frees from you the shackles of mortality. You're immortal, as long as you keep your phylactery somewhere safe.
But it's a good idea, I might remove the necromancy HP restriction for Lich characters.
Alright, cool beans. Thank you for the reply. I figured it was probably cosmetic. I just wanted to be sure in case it somehow changed the basic gameplay. And thanks again for your work on this mod.
Actually I was working on it tonight.
Now becoming a lich increases your intelligence, charisma, magic power and leadership. Summoning undead doesn't decrease your HP and each summoning spell summons more undead when you're a lich.
Thanks for the suggestion.