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Laporkan kesalahan penerjemahan
Can't it just anonimously slowly rotate for instance?
Is it possible to trigger different animations depending on our actions? I know the butterfly one for instance bends it wings when we're aiming. So your syandana spines could for instance fall toghether behind the frame when bullet jumping or while aiming, the lower spines could fal back when sliding. They could stop rotate and slightly get more distant while channelling/charging attacks, etc etc.
Could be any fancy animation really, but that makes sense at least, just the loading animation is the silliest to me.
it is too much work, people nowadays will buy anything and it doesnt need to be work of skilled tinkershmith, simple idea ,least effort = money. If this idea will pass, as it is ,i'm ceasing to play wf