Company of Heroes 2

Company of Heroes 2

Studzianki
Armacron  [geliştirici] 21 Tem 2019 @ 16:00
Transformation into a 3v3 map.
Thus far there have been 2 comments regarding converting this from a 2v2 into a 3v3. I am interested in if this is something more people would like. If there is further interest there are 2 ways that this map can be made into a 3v3, 1: building the map from scratch to make the ground area larger, extending how big the factory is, the fields, etc. Option 2: The more realistic option, I add a third base in and alter the area around the current bases a little. Everything else remains the same. I like option 2 because it is much more feasible. For those unfamilier with worldbuilder option one requires over 10 hours of work, that is with shortcuts, and I am burnt out on this map as I just finished it.
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Armacron  [geliştirici] 22 Tem 2019 @ 16:08 
While I appreciate the offer I don't think I will take you up on it. Transforming it into a 3v3 map would require fairly significant terrain alterations. The issue is if someone puts 3 U.S bases on the map units cannot effectively navigate past them. I might make a new map and have it be Studzianki 3v3 when I find the spare time. As I want to alter the terrain near the bases, expand on the factory and add building on the eastern edge. The gist is, I will make it into a 3v3 when I have time.
En son Armacron tarafından düzenlendi; 22 Tem 2019 @ 16:33
Armacron  [geliştirici] 23 Tem 2019 @ 9:45 
Yea I can make it into a 4v4, since I have to pretty much rebuild it from scratch anyway.
well then, better make a new one instead rather than have it messed up in the end cause the map is to small

i am looking forward to this. i am currently testing this map to :emofdr:
Armacron  [geliştirici] 24 Tem 2019 @ 10:19 
Alright, there seems to be a fair bit of interest in making this a 3v3 and 4v4 map. Right now I am busy so I don't expect to begin work on this until August. The map will be slightly large for a 3v3 and a bit small for a 4v4. Although work on this map will begin in August do not anticipate that this map will be finished before (at minimum) the middle of November. Here is why, the 2v2 version of Studzianki has 7882 entities that have been individually selected, placed, rotated and adjusted by me. Studzianki 3v3 and 4v4 I am anticipating will have around 11,000 entities. The map can't just be ported over and blown up-complications arise. I also will not be putting the maps that I was going to work on on hold in favor of this one, as I really like the maps i'm working on a lot. If you have any map suggestions like make the riverbeds dry or fewer trees etc, now is the time and when I begin work in August I will take them under advisement. Thanks to all of you are like this map, I am glad I could make something for you to enjoy.
En son Armacron tarafından düzenlendi; 24 Tem 2019 @ 19:08
Armacron  [geliştirici] 4 Ağu 2019 @ 6:24 
Work has started on the 3v3 and 4v4 version of this map. Right now the major changes are: Larger map size, expanded factory, larger village, greater cover along the river banks.
Armacron  [geliştirici] 24 Ağu 2019 @ 14:32 
Giving whoever is interested in update. The 3v3 and 4v4 version of Studzianki is now in alpha test. The map has been lengthened a little bit, with both the town and factory extended. I added some garrisonable buildings, trenches along the river banks have been marginally expanded but now grant green full cover instead of partial. I also made the hill near the bases climbable so you can place artillery and anti-tank and machine guns there.
Armacron  [geliştirici] 6 Eyl 2019 @ 12:19 
Studzianki 3v3 and 4v4 version will be released on September 9th 2019-9/9/19.
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