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Have the same issue !
After load the game all Settings seams to be gone !
until you try to setup up new / all is there but not loaded!
The Nanobot BAR System,
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1728457223 'SmartRotors: Solar'
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1864380341 'AQD - Conveyor Expansion'
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=571920453 Aerodynamic Physics (Deadly Reentry + Drag + Flight)'
If anyone else is having this issue AND using some of those 4 mods maybe we could crowdsource the problematic mod :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=857053359
Also, could it be Torch? Ie: if grid is concealed the filter script isn't running so gets missed on save/restart? In fact, I'll test whether concealment is the issue as soon as the server is back up.
Edit: the setting stays when a grid is concealed and then revealed so it's a save issue.
I'll have to turn debugging back on and send an update once I have the time.
It doesn't seem to be possible to set the filter for multiple cargo containers at the same time by having all of them selected in the terminal. Could that be added? It would make setting up much easier.
@enenra
I'm currently in the process of refactoring most of the code in this mod. Turns out, I was setting each newly made filter to whitelist - default is blacklist. there's some other things like optimizing the list generation, but the ability to manipulate multiple filters at the same time is definitely something I can do.
also looking at extending this to all inventory types, allowing players to set filters for anything with an inventory.