Garry's Mod

Garry's Mod

Zenlenafelex's Mods
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Zenlenafelex [PSF]  [developer] 13 Aug, 2022 @ 1:48pm
List of Abandoned Mods / Gamemodes i made.
Sometimes as a developer, You loose motivation or just think an idea is not going to work out.
If any of my followers are ever curious about what i have abandoned over the course of my time, You can see the list here.

Feel free to leave opinions on them, Because it might motivate me to continue them.

Also, Excuse my awful typing here, I was doing this at night.

Wacky Waves]

First up is wacky waves,
If you have ever played my wacky survival gamemode its basically like a improved verison of that, That included many different modes from standard survival to bomb defusal to overwhelmed mode.
It honestly was very well coded but i just could not see if being successful on the workshop as gamemode don't really make it to the front page anymore.

NPCs Revenge

NPCs revenge was a players and BOTs vs NPCs gamemode.
It basically plays like css but NPCs are the terrorists and players are the CTs, It got abandoned due to the messy code and bad game balance.

CCCP Completely Crazy Combat plugins

This was a gamemode that played like css, But the main difference is you use tokens to buy items, You could get 3 tokens each round to a max of 10 in total.
You could buy cool powerups called plugins which would allow you to get bonus in battle such as invisiblity.
It got abandoned because it was too much work.

Un-named gamemode]

Another gamemode that had no name and was abandoned.
It was a simple red vs blue gamemode that had the same objectives as css, But theres no shop and just 3 weapons to choose from. Shotgun Ar2 and smg1 ( They are all custom and pretty strong )
Its actually quite addictive.
I lost motivation to work on it so thats why it was never complete.

Tactical Team Missions

Its a gamemode that originally started out as a maths game, But was changed to a css styled gamemode. Yellow are CTs and purple are Terrorists.
Really, All i need to add is the shop and weapons then I could release it, As its literally near the end of development.
I just lost motivation to work on it.

Lightning Magic

This mod had a lot of complexities and i lost motivation.
I barely made any development on it.

Adventure BOT

Adventure BOT was suppose to be a player BOT that could type chat messages and be able to hold logical conversations with players and perform actions based on those conversions. So if you said, "Stand near that barrel" The BOT would understand it.

The reason i abandoned this was the data was tricky to deal with, Plus Players could do all sorts of things that could screw up the AI easily, Like changing from sandbox gamemode.

CSGO C4 Bomb]

The c4 from csgo. I lost its code now so i would have to start over. But i was pretty accurate to the original and NPCs could defuse it.

I gave up development because i have coded hundreds of C4s before and i could not find any C models.

Chaos combat

Ah yes, The remake of smashing survival.
In this gamemode you could join the NPCs if you die, Kind of like zombie survival.
The shop was also different disallowing you to buy certain items in early stages and slowly unlocking them as you go.

I gave up on it because the code was just as messy, If not, Worse than the original.
I suppose if i tried making it again i would be more successful this time, But since gamemodes don't reach the front pages much anymore, There really is no point doing all that work for 600 players......

That is all

There is some more, But i'm running out of space and they may not be all that interesting. So i hope you enjoyed reading, And if you have any suggestions or ideas, Feel free to drop them here.

Meanwhile, Have Fun!
Last edited by Zenlenafelex [PSF]; 26 Sep, 2022 @ 1:53pm
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Showing 1-3 of 3 comments
Destroyer_Jayy 25 Sep, 2022 @ 7:17pm 
what were the other mods
Zenlenafelex [PSF]  [developer] 26 Sep, 2022 @ 1:58pm 
NPC Navmesh navigation, It would allow you to nav generate maps and NPCs could use the navmesh if the map has no AI nodes. The problem with that is there is no functions i could use which allowed me to get the destination that the NPC wants to go to.

Thinker BOT
An AI experiment that would basically be, A NPC that would think for itsself and perform tasks like a human.

Zen's super weapons, Another weapons pack that has tons of custom made models / particles etc. That would be pretty fun to use. ( I suck at blender so thats why i gave up lol )

gm_Zones adventure a mini campain map that has 4 zones, Each zone has a custom boss with a super boss right at the end of the map.

And many more that i forgotten about....
The Vance 28 Nov, 2023 @ 10:59am 
if you can, keep on making thinker BOT. :missing:
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