Stellaris

Stellaris

Army & General Staff (2.5) LEGACY
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Kaiser  [開發人員] 2019 年 7 月 25 日 下午 7:23
Bug Reports
Post any bugs or issues with the mod here:
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目前顯示第 1-15 則留言,共 18
hubabubaman 2019 年 7 月 27 日 上午 3:54 
When there are reports or events regarding this mod, I never see any desciption...just stuff like "beexp1..." or something like that. How can i fix that?
Ms Adequate 2019 年 7 月 27 日 下午 9:00 
If you create a battle plan, but win the ground combat before the combat events fire, you'll get an event about how your planning has failed and has to be abandoned ever few weeks, seemingly forever.
Frank 2019 年 7 月 28 日 上午 3:35 
If you create a plan and start it but don't invade you get a failed plan event spam every few weeks.
Kaiser  [開發人員] 2019 年 7 月 28 日 上午 8:17 
引用自 hubabubaman
When there are reports or events regarding this mod, I never see any description...just stuff like "beexp1..." or something like that. How can i fix that?
give me the exact titles of the event windows you receive. the issue itself is odd considering i know that beexp1 references the event chains for special projects to unlock the army experience techs and i have checked that all of those events give descriptions, which they all do. also let me know if it's just that single event or multiple other aspects like buildings or edicts that don't have proper titles and descriptions
Kaiser  [開發人員] 2019 年 7 月 28 日 上午 8:31 
引用自 Frank
If you create a plan and start it but don't invade you get a failed plan event spam every few weeks.

Which plan did you select when planning. I'm narrowing down the issue in the code
Kaiser  [開發人員] 2019 年 7 月 28 日 上午 8:32 


If you create a battle plan, but win the ground combat before the combat events fire, you'll get an event about how your planning has failed and has to be abandoned ever few weeks, seemingly forever.

Which plan did you select when planning. I feel the problem your experiencing is related to the problem in the previous post above yours
Kaiser  [開發人員] 2019 年 7 月 28 日 上午 9:11 
If you create a battle plan, but win the ground combat before the combat events fire, you'll get an event about how your planning has failed and has to be abandoned ever few weeks, seemingly forever.


引用自 Frank
If you create a plan and start it but don't invade you get a failed plan event spam every few weeks.

I pushed out a hotfix just now let me know if your issues still persist
Frank 2019 年 7 月 29 日 上午 9:35 
引用自 Kaiser
引用自 Frank
If you create a plan and start it but don't invade you get a failed plan event spam every few weeks.

Which plan did you select when planning. I'm narrowing down the issue in the code

I believe I selected Shock n awe. I clicked the final event to start the plan but my transports got blown up by planetary cannons (from the planetary cannons mod) so I had to pull them out.

I'm still getting the event spam on the save game every 7-14 days saying the plan has been aborted.

Is there anything I can tell you to help? Savegame? Modlist?

The only thing I haven't tried is capturing the planet as it's still not under my control.
Kaiser  [開發人員] 2019 年 7 月 29 日 上午 11:58 
引用自 Frank
引用自 Kaiser

Which plan did you select when planning. I'm narrowing down the issue in the code

I believe I selected Shock n awe. I clicked the final event to start the plan but my transports got blown up by planetary cannons (from the planetary cannons mod) so I had to pull them out.

I'm still getting the event spam on the save game every 7-14 days saying the plan has been aborted.

Is there anything I can tell you to help? Savegame? Modlist?

The only thing I haven't tried is capturing the planet as it's still not under my control.

its okay, not necessary for this issue. I understand the problem and released the fix just now. try now to unsubscribe and re subscribe to the game to re download the mod and then try to play the save again. let me know if it persists
Frank 2019 年 7 月 29 日 下午 1:13 
引用自 Kaiser
引用自 Frank

I believe I selected Shock n awe. I clicked the final event to start the plan but my transports got blown up by planetary cannons (from the planetary cannons mod) so I had to pull them out.

I'm still getting the event spam on the save game every 7-14 days saying the plan has been aborted.

Is there anything I can tell you to help? Savegame? Modlist?

The only thing I haven't tried is capturing the planet as it's still not under my control.

its okay, not necessary for this issue. I understand the problem and released the fix just now. try now to unsubscribe and re subscribe to the game to re download the mod and then try to play the save again. let me know if it persists

Seems fixed! Goodjob and thanks :)
Kaiser  [開發人員] 2019 年 7 月 29 日 下午 4:47 
引用自 Frank
引用自 Kaiser

its okay, not necessary for this issue. I understand the problem and released the fix just now. try now to unsubscribe and re subscribe to the game to re download the mod and then try to play the save again. let me know if it persists

Seems fixed! Goodjob and thanks :)

awesome thank you for playing Army & General staff
Liseq 2019 年 7 月 31 日 上午 6:03 
The mod breaks Prethoryn and Contignecy crises. There is no way that unchanged crisis army will conquer the 3-4k basic defense planet and most of AIs planets looke like this.
The_Illusive_Man22 2019 年 8 月 9 日 上午 10:02 
is the mod make weird stuff with the consummer goods specialist ?
Becasue it happend twice in a row that all my specialist literally abandon their jobs at manufacturing consummer goods.
Syntax 2019 年 8 月 14 日 下午 1:24 
Army Parade ground is currently buildable by my fanatic pacifist xenophobe empire. Text suggests it shouldnt be
Attila 2019 年 8 月 31 日 上午 7:53 
I found a little oversight. When you are determined exterminator, you cant have omega protocol and such, because you arent militarist but second condition, be an exterminator, is met
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