RimWorld

RimWorld

Go Explore!
Albion  [developer] 24 Jul, 2019 @ 2:35pm
Error and bug report
Please report any errors you encounter and I'll try to fix them as soon as possible.
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Showing 31-45 of 133 comments
Somnolence 15 Mar, 2020 @ 7:53am 
I'm having the same issue as not thanatos a couple of posts before. the prisoners are asari and the enemies are kroot if that helps. quest for prison camp also not appearing in quest tab.
Albion  [developer] 15 Mar, 2020 @ 8:33am 
First up: the quests from this mod are not technically quests since I didn't adapt them to the new system.
Unfortunately I have no idea what could cause this behaviour since the prisoners should stay in their cells. Is this issue reproduceable or did it happen only once?
Twitch.tv/KAEN_SG 17 Mar, 2020 @ 9:15am 
Played hundreds of hours of Royalty 1.1 with no trade requests popping up... so I did a test run without "Go Explore" and trade requests generated just fine... so I tried another test run with "Go explore" enabled.. and still no trade requests were generated. I tried to force generate it with dev mode later and got these errors in console.

Full Log Dump. https://pastebin.com/hYH8pwmS
Last edited by Twitch.tv/KAEN_SG; 17 Mar, 2020 @ 9:20am
Wassertroll 23 Mar, 2020 @ 4:25am 
I flew 5 of my colonists with a ship of SRTS expanded to a toxic city just now and the map seemed to load fine. But once I unpaused upon entering the map i was back on the world map again, my caravan + pawns were removed entirely and the event+map nowhere to be found. No errors or anything logged. I hard quit the game since I play on ironman.
Last edited by Wassertroll; 23 Mar, 2020 @ 4:27am
Albion  [developer] 23 Mar, 2020 @ 4:59am 
That's a weird one. Were you able to reproduce the error by going there again? Unfortunately I have no idea what could cause the issue and without an error or a way to reproduce it, I can't pinpoint the issue.
Wassertroll 23 Mar, 2020 @ 5:04am 
Originally posted by Albion:
That's a weird one. Were you able to reproduce the error by going there again? Unfortunately I have no idea what could cause the issue and without an error or a way to reproduce it, I can't pinpoint the issue.

I just tried again and this time I did not enter the map, just started time again after generation and the event + my caravan disappeared immediatly. I'll try again and check th log.
Wassertroll 23 Mar, 2020 @ 5:45am 
Ok nevermind it worked now. Not sure what I did differently except having the debug console open
Albion  [developer] 23 Mar, 2020 @ 7:36am 
That is the issue I'm struggling with and which makes this bug almost impossible to solve. Occasionally it works and then it doesn't.
I bet if you do it a hundred or even a thousand more times it'll break a few more times but work most of the time.
Unfortunately without instructions or a savegame that reliably reproduces the bug, I can't fix it.
I also simply don't have the time right now to invest many hours into searching for it.
Blue Phoenix 5 Apr, 2020 @ 11:39am 
Bug report:
After entering a "ambrosia sprout" event map, going to the world map would make my game bug completely, forcing me to alt+f4
Xeven Shimizu 9 Apr, 2020 @ 12:29am 
I tried to enter a Bombarded City but everytime I try, my game stops responding and hard crashes with no log. Have a long mod list so not sure what's causing the issue. Would be glad to give any further information, just unsure what you would need.
Albion  [developer] 9 Apr, 2020 @ 1:22am 
So this is reproduceable? Is this the first time it happens or does it happen for other go explore events too? How do you arrive at the event map? Caravan? Drop ship? Drop pod?
Can you trim down the mod list? So far I wasn't able to reproduce the bug.
F3iT 11 Apr, 2020 @ 9:35am 
Got also a problem with my first bombarded city today. Game became very, very slow when bombings were on screen. Like time stoping every half second or so. Other events worked fine so far. And game works fine since I left (and gathered loot anyway :) )
Albion  [developer] 11 Apr, 2020 @ 12:46pm 
Yeah the Bombardements drive up the CPU load quite a bit. Especially with the fires they're starting. No way around that unfortunately.
F3iT 11 Apr, 2020 @ 3:33pm 
That's unfortunate. I have to admit my CPU is 10 years old, still a 3.3GHz quad core though... I'll have to upgrade some day I guess. Anyway, thanks for answering, and thanks for the great mod btw.
Albion  [developer] 14 Apr, 2020 @ 2:13pm 
I hunted down the site-won't-load bug and I think I found and fixed the issue.
The update is now available. Please report if the issue still persists.
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