Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Unfortunately I have no idea what could cause this behaviour since the prisoners should stay in their cells. Is this issue reproduceable or did it happen only once?
Full Log Dump. https://pastebin.com/hYH8pwmS
I just tried again and this time I did not enter the map, just started time again after generation and the event + my caravan disappeared immediatly. I'll try again and check th log.
I bet if you do it a hundred or even a thousand more times it'll break a few more times but work most of the time.
Unfortunately without instructions or a savegame that reliably reproduces the bug, I can't fix it.
I also simply don't have the time right now to invest many hours into searching for it.
After entering a "ambrosia sprout" event map, going to the world map would make my game bug completely, forcing me to alt+f4
Can you trim down the mod list? So far I wasn't able to reproduce the bug.
The update is now available. Please report if the issue still persists.